Tue, 24 Aug 2010 17:24:54 +0200 |
Neil Muller |
Enter and leave hooks
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Tue, 24 Aug 2010 17:04:56 +0200 |
Jeremy Thurgood |
Hook up "detail view" scenes.
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Tue, 24 Aug 2010 15:39:02 +0200 |
Neil Muller |
Add a transition, on general principles
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Tue, 24 Aug 2010 15:30:51 +0200 |
Neil Muller |
removed items can't be the current tool
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Tue, 24 Aug 2010 14:56:39 +0200 |
Jeremy Thurgood |
And CursorWidget-ify the popup menu.
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Tue, 24 Aug 2010 14:53:05 +0200 |
Jeremy Thurgood |
Remove "in-widget" check and always draw cursor.
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Tue, 24 Aug 2010 14:51:22 +0200 |
Jeremy Thurgood |
Better cursor handling using draw_all() and mouse_delta().
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Tue, 24 Aug 2010 14:45:54 +0200 |
Simon Cross |
Like the accent?
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Tue, 24 Aug 2010 14:44:29 +0200 |
Simon Cross |
Remove check for None sound -- sound is never None.
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Tue, 24 Aug 2010 14:43:33 +0200 |
Simon Cross |
Add explicit check for sound file existence (my pygame 1.9 returns a valid sound object even when the path does not exist).
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Tue, 24 Aug 2010 14:33:48 +0200 |
Simon Cross |
Remove debugging print.
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Tue, 24 Aug 2010 14:32:52 +0200 |
Simon Cross |
Add hackish speech support (run regen-speech.py to generate files -- needs espeak and oggenc).
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Tue, 24 Aug 2010 14:17:09 +0200 |
Jeremy Thurgood |
Cursor uses draw_over() rather than draw().
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Tue, 24 Aug 2010 14:07:07 +0200 |
Neil Muller |
Initial event sound support
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