log

age author description
Sat, 26 Jan 2013 19:31:03 +0200 Stefano Rivera Use getdefaultlocale, with a envvar list, so that it'll take LANGUAGE first, over LANG pyntnclick
Sat, 26 Jan 2013 19:14:09 +0200 Simon Cross Fix trailing space and old reference to gamelib.i18n. pyntnclick
Sat, 26 Jan 2013 19:13:07 +0200 Stefano Rivera The title needs to be lazily translated. It's evaluated before we set up gettext pyntnclick
Sat, 26 Jan 2013 18:54:34 +0200 Stefano Rivera Translate the title (thanks Dmitrijs Ledkovs) pyntnclick
Sat, 26 Jan 2013 18:49:07 +0200 Neil Muller 'Fix' rect_drawer pyntnclick
Sat, 26 Jan 2013 18:38:27 +0200 Stefano Rivera Move po scripts into scripts. Bundle msgfmt.py from cpython too pyntnclick
Sat, 26 Jan 2013 18:23:07 +0200 Stefano Rivera create-upload, why do you exist? pyntnclick
Sat, 26 Jan 2013 18:17:59 +0200 Stefano Rivera Update POTFILES, and run update-po pyntnclick
Sat, 26 Jan 2013 18:16:33 +0200 Stefano Rivera Extraneous whitespace pyntnclick
Sat, 26 Jan 2013 18:09:40 +0200 Neil Muller Fix translation string pyntnclick
Sat, 26 Jan 2013 17:51:33 +0200 Stefano Rivera The data is actually on the scene (now we can finish the game) pyntnclick
Sat, 26 Jan 2013 17:16:54 +0200 Stefano Rivera Ship the data/locale directory pyntnclick
Sat, 26 Jan 2013 17:14:35 +0200 Stefano Rivera The locale may be None, apparently pyntnclick
Sat, 26 Jan 2013 17:03:20 +0200 Stefano Rivera We don't use Vera any more pyntnclick
Sat, 26 Jan 2013 17:00:43 +0200 Stefano Rivera Merge i18n pyntnclick
Sat, 26 Jan 2013 16:57:33 +0200 Stefano Rivera Merge i18n for before the pyntnclick split pyntnclick-i18n
Sat, 21 Jun 2014 21:39:11 +0200 Stefano Rivera Merged into pyntnclick i18n
Sat, 11 Feb 2012 13:51:03 +0200 Stefano Rivera Russian translated images (thanks Sergey Basalaev) i18n
Sat, 11 Feb 2012 13:35:46 +0200 Stefano Rivera Update russian translations (thanks Sergey Basalaev) i18n
Tue, 08 Mar 2011 14:37:43 +0200 Stefano Rivera merge i18n and Russian translation i18n
Sat, 26 Jan 2013 15:24:56 +0200 Jeremy Thurgood Conditionally add things based on state. pyntnclick
Sat, 26 Jan 2013 13:24:01 +0200 Stefano Rivera Interacts should get their images through the game's resource module pyntnclick
Sat, 26 Jan 2013 13:16:46 +0200 Jeremy Thurgood Fix docstring tyop. pyntnclick
Sat, 26 Jan 2013 13:11:02 +0200 Stefano Rivera Turns out we can get the scene from the Thing pyntnclick
Sat, 26 Jan 2013 13:02:19 +0200 Stefano Rivera Convert FIXME about animation image size equivalence into an assertion pyntnclick
Sat, 26 Jan 2013 13:00:31 +0200 Jeremy Thurgood Inspect game state for Thing.set_interact() instead of setting it manually everywhere. pyntnclick
Sat, 26 Jan 2013 12:56:21 +0200 Stefano Rivera Refactor scene listing, to avoid having to create a window pyntnclick
Sat, 26 Jan 2013 12:30:17 +0200 Stefano Rivera Turn a FIXME around thing rect handling into a TODO entry pyntnclick
Sat, 26 Jan 2013 12:18:49 +0200 Stefano Rivera A little more refactoring around Cursor highlights pyntnclick
Sat, 26 Jan 2013 12:10:41 +0200 Stefano Rivera Re-implement cursor highlighting using a Colour transformation pyntnclick