Sat, 26 Jan 2013 19:31:03 +0200 |
Stefano Rivera |
Use getdefaultlocale, with a envvar list, so that it'll take LANGUAGE first, over LANG
pyntnclick
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Sat, 26 Jan 2013 19:14:09 +0200 |
Simon Cross |
Fix trailing space and old reference to gamelib.i18n.
pyntnclick
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Sat, 26 Jan 2013 19:13:07 +0200 |
Stefano Rivera |
The title needs to be lazily translated. It's evaluated before we set up gettext
pyntnclick
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Sat, 26 Jan 2013 18:54:34 +0200 |
Stefano Rivera |
Translate the title (thanks Dmitrijs Ledkovs)
pyntnclick
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Sat, 26 Jan 2013 18:49:07 +0200 |
Neil Muller |
'Fix' rect_drawer
pyntnclick
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Sat, 26 Jan 2013 18:38:27 +0200 |
Stefano Rivera |
Move po scripts into scripts. Bundle msgfmt.py from cpython too
pyntnclick
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Sat, 26 Jan 2013 18:23:07 +0200 |
Stefano Rivera |
create-upload, why do you exist?
pyntnclick
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Sat, 26 Jan 2013 18:17:59 +0200 |
Stefano Rivera |
Update POTFILES, and run update-po
pyntnclick
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Sat, 26 Jan 2013 18:16:33 +0200 |
Stefano Rivera |
Extraneous whitespace
pyntnclick
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Sat, 26 Jan 2013 18:09:40 +0200 |
Neil Muller |
Fix translation string
pyntnclick
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Sat, 26 Jan 2013 17:51:33 +0200 |
Stefano Rivera |
The data is actually on the scene (now we can finish the game)
pyntnclick
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Sat, 26 Jan 2013 17:16:54 +0200 |
Stefano Rivera |
Ship the data/locale directory
pyntnclick
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Sat, 26 Jan 2013 17:14:35 +0200 |
Stefano Rivera |
The locale may be None, apparently
pyntnclick
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Sat, 26 Jan 2013 17:03:20 +0200 |
Stefano Rivera |
We don't use Vera any more
pyntnclick
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Sat, 26 Jan 2013 17:00:43 +0200 |
Stefano Rivera |
Merge i18n
pyntnclick
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Sat, 26 Jan 2013 16:57:33 +0200 |
Stefano Rivera |
Merge i18n for before the pyntnclick split
pyntnclick-i18n
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Sat, 21 Jun 2014 21:39:11 +0200 |
Stefano Rivera |
Merged into pyntnclick
i18n
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Sat, 11 Feb 2012 13:51:03 +0200 |
Stefano Rivera |
Russian translated images (thanks Sergey Basalaev)
i18n
|
Sat, 11 Feb 2012 13:35:46 +0200 |
Stefano Rivera |
Update russian translations (thanks Sergey Basalaev)
i18n
|
Tue, 08 Mar 2011 14:37:43 +0200 |
Stefano Rivera |
merge i18n and Russian translation
i18n
|
Sat, 26 Jan 2013 15:24:56 +0200 |
Jeremy Thurgood |
Conditionally add things based on state.
pyntnclick
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Sat, 26 Jan 2013 13:24:01 +0200 |
Stefano Rivera |
Interacts should get their images through the game's resource module
pyntnclick
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Sat, 26 Jan 2013 13:16:46 +0200 |
Jeremy Thurgood |
Fix docstring tyop.
pyntnclick
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Sat, 26 Jan 2013 13:11:02 +0200 |
Stefano Rivera |
Turns out we can get the scene from the Thing
pyntnclick
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Sat, 26 Jan 2013 13:02:19 +0200 |
Stefano Rivera |
Convert FIXME about animation image size equivalence into an assertion
pyntnclick
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Sat, 26 Jan 2013 13:00:31 +0200 |
Jeremy Thurgood |
Inspect game state for Thing.set_interact() instead of setting it manually everywhere.
pyntnclick
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Sat, 26 Jan 2013 12:56:21 +0200 |
Stefano Rivera |
Refactor scene listing, to avoid having to create a window
pyntnclick
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Sat, 26 Jan 2013 12:30:17 +0200 |
Stefano Rivera |
Turn a FIXME around thing rect handling into a TODO entry
pyntnclick
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Sat, 26 Jan 2013 12:18:49 +0200 |
Stefano Rivera |
A little more refactoring around Cursor highlights
pyntnclick
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Sat, 26 Jan 2013 12:10:41 +0200 |
Stefano Rivera |
Re-implement cursor highlighting using a Colour transformation
pyntnclick
|