Sat, 26 Jan 2013 18:49:07 +0200 |
Neil Muller |
'Fix' rect_drawer
pyntnclick
|
Sat, 26 Jan 2013 18:38:27 +0200 |
Stefano Rivera |
Move po scripts into scripts. Bundle msgfmt.py from cpython too
pyntnclick
|
Sat, 26 Jan 2013 18:23:07 +0200 |
Stefano Rivera |
create-upload, why do you exist?
pyntnclick
|
Sat, 26 Jan 2013 18:17:59 +0200 |
Stefano Rivera |
Update POTFILES, and run update-po
pyntnclick
|
Sat, 26 Jan 2013 18:16:33 +0200 |
Stefano Rivera |
Extraneous whitespace
pyntnclick
|
Sat, 26 Jan 2013 18:09:40 +0200 |
Neil Muller |
Fix translation string
pyntnclick
|
Sat, 26 Jan 2013 17:51:33 +0200 |
Stefano Rivera |
The data is actually on the scene (now we can finish the game)
pyntnclick
|
Sat, 26 Jan 2013 17:16:54 +0200 |
Stefano Rivera |
Ship the data/locale directory
pyntnclick
|
Sat, 26 Jan 2013 17:14:35 +0200 |
Stefano Rivera |
The locale may be None, apparently
pyntnclick
|
Sat, 26 Jan 2013 17:03:20 +0200 |
Stefano Rivera |
We don't use Vera any more
pyntnclick
|
Sat, 26 Jan 2013 17:00:43 +0200 |
Stefano Rivera |
Merge i18n
pyntnclick
|
Sat, 26 Jan 2013 16:57:33 +0200 |
Stefano Rivera |
Merge i18n for before the pyntnclick split
pyntnclick-i18n
|
Sat, 21 Jun 2014 21:39:11 +0200 |
Stefano Rivera |
Merged into pyntnclick
i18n
|
Sat, 11 Feb 2012 13:51:03 +0200 |
Stefano Rivera |
Russian translated images (thanks Sergey Basalaev)
i18n
|
Sat, 11 Feb 2012 13:35:46 +0200 |
Stefano Rivera |
Update russian translations (thanks Sergey Basalaev)
i18n
|
Tue, 08 Mar 2011 14:37:43 +0200 |
Stefano Rivera |
merge i18n and Russian translation
i18n
|
Sat, 26 Jan 2013 15:24:56 +0200 |
Jeremy Thurgood |
Conditionally add things based on state.
pyntnclick
|
Sat, 26 Jan 2013 13:24:01 +0200 |
Stefano Rivera |
Interacts should get their images through the game's resource module
pyntnclick
|
Sat, 26 Jan 2013 13:16:46 +0200 |
Jeremy Thurgood |
Fix docstring tyop.
pyntnclick
|
Sat, 26 Jan 2013 13:11:02 +0200 |
Stefano Rivera |
Turns out we can get the scene from the Thing
pyntnclick
|
Sat, 26 Jan 2013 13:02:19 +0200 |
Stefano Rivera |
Convert FIXME about animation image size equivalence into an assertion
pyntnclick
|
Sat, 26 Jan 2013 13:00:31 +0200 |
Jeremy Thurgood |
Inspect game state for Thing.set_interact() instead of setting it manually everywhere.
pyntnclick
|
Sat, 26 Jan 2013 12:56:21 +0200 |
Stefano Rivera |
Refactor scene listing, to avoid having to create a window
pyntnclick
|
Sat, 26 Jan 2013 12:30:17 +0200 |
Stefano Rivera |
Turn a FIXME around thing rect handling into a TODO entry
pyntnclick
|
Sat, 26 Jan 2013 12:18:49 +0200 |
Stefano Rivera |
A little more refactoring around Cursor highlights
pyntnclick
|
Sat, 26 Jan 2013 12:10:41 +0200 |
Stefano Rivera |
Re-implement cursor highlighting using a Colour transformation
pyntnclick
|
Sat, 26 Jan 2013 11:27:02 +0200 |
Stefano Rivera |
Drop that TODO too. Anti-climactic is good
pyntnclick
|
Sat, 26 Jan 2013 11:24:01 +0200 |
Stefano Rivera |
No idea what that TODO thinks needs to be done, but we've done it.
pyntnclick
|
Sat, 26 Jan 2013 11:16:59 +0200 |
Stefano Rivera |
Let's not refer to Source Forge, although it's fine as an example
pyntnclick
|
Sat, 26 Jan 2013 11:14:26 +0200 |
Stefano Rivera |
Remove frame_rect, it's the same as draw_rect_image
pyntnclick
|
Sun, 20 Jan 2013 20:20:36 +0200 |
Jeremy Thurgood |
Better state and inventory management.
pyntnclick
|
Sun, 20 Jan 2013 18:57:17 +0200 |
Stefano Rivera |
Game-defined scene module
pyntnclick
|
Sun, 20 Jan 2013 18:03:28 +0200 |
Neil Muller |
Work around multiple prepare calling bug
pyntnclick
|
Sun, 20 Jan 2013 12:35:02 +0200 |
Stefano Rivera |
apostrophe abuse
pyntnclick
|
Sun, 20 Jan 2013 12:21:28 +0200 |
Jeremy Thurgood |
Minor mad clicker improvement.
pyntnclick
|
Wed, 16 Jan 2013 13:58:02 +0200 |
Neil Muller |
Make a couple of interactions less dependent on current_scene, so the 'mad clicker' test works
pyntnclick
|
Wed, 16 Jan 2013 13:57:24 +0200 |
Neil Muller |
Add a mad clicker test case for SS
pyntnclick
|
Wed, 16 Jan 2013 13:57:00 +0200 |
Neil Muller |
Import the 'mad clicker' test stuff
pyntnclick
|
Wed, 16 Jan 2013 12:19:30 +0200 |
Neil Muller |
Make build scripts a bit more configurable
pyntnclick
|
Wed, 16 Jan 2013 11:01:22 +0200 |
Neil Muller |
Remove pyweek_upload script, since it's no longer particularly relevant
pyntnclick
|
Wed, 16 Jan 2013 10:23:52 +0200 |
Stefano Rivera |
Drop bundled Albow
pyntnclick
|
Wed, 16 Jan 2013 10:23:35 +0200 |
Stefano Rivera |
Rename Resources -> data
pyntnclick
|
Wed, 16 Jan 2013 10:18:30 +0200 |
Neil Muller |
Remove outdated albow resource finding hack
pyntnclick
|
Wed, 16 Jan 2013 00:28:12 +0200 |
Neil Muller |
Fix rect_drawer to call prepare
pyntnclick
|
Wed, 16 Jan 2013 00:27:50 +0200 |
Neil Muller |
Update file widget to changed widget init pattern
pyntnclick
|
Wed, 16 Jan 2013 00:00:19 +0200 |
Stefano Rivera |
Albow is no longer there
pyntnclick
|
Tue, 15 Jan 2013 23:55:24 +0200 |
Stefano Rivera |
disable CONVERT_ALPHA in setUp, not at import
pyntnclick
|
Tue, 15 Jan 2013 23:15:53 +0200 |
Stefano Rivera |
Actually add it, this time
pyntnclick
|
Tue, 15 Jan 2013 23:15:11 +0200 |
Stefano Rivera |
Add constants subclass to gamelib, and get the title + icon from it
pyntnclick
|
Tue, 15 Jan 2013 22:57:41 +0200 |
Neil Muller |
Misc pep8 cleanups
pyntnclick
|
Tue, 15 Jan 2013 22:56:30 +0200 |
Stefano Rivera |
Move game_logic_utils to pyntnclick
pyntnclick
|
Tue, 15 Jan 2013 22:55:08 +0200 |
Stefano Rivera |
Remove the last suspended-sentence-specific bits from GameLogicTestCase
pyntnclick
|
Tue, 15 Jan 2013 22:52:34 +0200 |
Stefano Rivera |
Kill off assert_current_detail and close_detail - no longer relevant
pyntnclick
|
Tue, 15 Jan 2013 22:48:44 +0200 |
Neil Muller |
Fix rest of the test suite
pyntnclick
|
Tue, 15 Jan 2013 22:44:50 +0200 |
Neil Muller |
Move prepare out of __init__ and into everywhere else
pyntnclick
|
Tue, 15 Jan 2013 21:57:42 +0200 |
Stefano Rivera |
Detail handling in test_scene_interactions_cryo
pyntnclick
|
Tue, 15 Jan 2013 21:54:10 +0200 |
Stefano Rivera |
We can now walk through until we hit the first JimLabel
pyntnclick
|
Tue, 15 Jan 2013 21:25:16 +0200 |
Neil Muller |
Remove unused close_detail flag
pyntnclick
|
Tue, 15 Jan 2013 20:58:00 +0200 |
Stefano Rivera |
Update game initialization in gamelib tests
pyntnclick
|
Tue, 15 Jan 2013 20:14:10 +0200 |
Jeremy Thurgood |
Fix spelling of pyntnclick in TODO.
pyntnclick
|
Sun, 11 Nov 2012 14:50:44 +0200 |
Neil Muller |
Tweak TODO
pyntnclick
|
Mon, 06 Aug 2012 11:24:16 +0200 |
Neil Muller |
Correctly pause rect drawer while file chooser is active (avoid spurious empty rectangle)
pyntnclick
|
Mon, 06 Aug 2012 11:17:27 +0200 |
Neil Muller |
Make filechooser widget presistent, to avoid constantly descending directory trees
pyntnclick
|
Sun, 05 Aug 2012 21:50:34 +0200 |
Neil Muller |
Pull a bunch of draw logic out of rect_drawer and over to the widgets
pyntnclick
|
Sun, 05 Aug 2012 16:00:02 +0200 |
Neil Muller |
Remove some cruft
pyntnclick
|
Sun, 05 Aug 2012 15:12:46 +0200 |
Neil Muller |
Hook up animation in rect_drawer again
pyntnclick
|
Sun, 05 Aug 2012 15:12:26 +0200 |
Neil Muller |
Remove stale animate function
pyntnclick
|
Sun, 05 Aug 2012 15:02:26 +0200 |
Neil Muller |
Fix bug with zooms and images
pyntnclick
|
Sun, 05 Aug 2012 14:55:48 +0200 |
Neil Muller |
Hook up image drawing code again
pyntnclick
|
Sun, 05 Aug 2012 14:54:49 +0200 |
Neil Muller |
Add image widget for rect_drawer
pyntnclick
|
Sun, 05 Aug 2012 14:00:04 +0200 |
Neil Muller |
Fix selection display
pyntnclick
|
Sun, 05 Aug 2012 13:53:21 +0200 |
Neil Muller |
Fix paging bug. Better widget spacing
pyntnclick
|
Sat, 04 Aug 2012 22:30:44 +0200 |
Neil Muller |
Partially hook up file chooser code
pyntnclick
|
Sat, 04 Aug 2012 22:30:15 +0200 |
Neil Muller |
Hack'ish filechooser widget
pyntnclick
|
Sat, 04 Aug 2012 19:32:48 +0200 |
Neil Muller |
Use unicode arrows on the Up / Down buttons
pyntnclick
|
Sat, 04 Aug 2012 19:32:26 +0200 |
Neil Muller |
Add DejaVu fonts
pyntnclick
|
Sat, 04 Aug 2012 17:57:10 +0200 |
Neil Muller |
Clean out a bunch of old, no longer needed cruft from the albow days
pyntnclick
|
Sat, 04 Aug 2012 15:36:13 +0200 |
Neil Muller |
Fix bug in zooming code
pyntnclick
|
Wed, 15 Feb 2012 16:49:43 +0200 |
Neil Muller |
Avoid crashing when using the manual
pyntnclick
|
Tue, 14 Feb 2012 17:55:07 +0200 |
Neil Muller |
Recreate the palette selection
pyntnclick
|
Tue, 14 Feb 2012 17:17:13 +0200 |
Neil Muller |
Comment out crash button
pyntnclick
|
Tue, 14 Feb 2012 17:16:04 +0200 |
Neil Muller |
Re-enable keys
pyntnclick
|
Tue, 14 Feb 2012 17:13:22 +0200 |
Neil Muller |
Mode label updates again
pyntnclick
|
Tue, 14 Feb 2012 17:10:21 +0200 |
Neil Muller |
Fix detail loading. Clear display on state changes
pyntnclick
|
Tue, 14 Feb 2012 16:02:13 +0200 |
Jeremy Thurgood |
Better tool/detail canceling.
pyntnclick
|
Tue, 14 Feb 2012 16:27:49 +0200 |
Neil Muller |
The result list may contain None's
pyntnclick
|
Tue, 14 Feb 2012 15:46:20 +0200 |
Jeremy Thurgood |
Better modal wrapping.
pyntnclick
|
Tue, 14 Feb 2012 15:36:28 +0200 |
Jeremy Thurgood |
Better modal message and result handling.
pyntnclick
|
Tue, 14 Feb 2012 13:39:05 +0200 |
Jeremy Thurgood |
Much scene management refactoring.
pyntnclick
|
Tue, 14 Feb 2012 13:05:10 +0200 |
Neil Muller |
Fix detail loading in rect_drawer. Improve error reporting when loading fails
pyntnclick
|
Tue, 14 Feb 2012 12:24:33 +0200 |
Neil Muller |
The return of the rects to the rect drawer
pyntnclick
|
Mon, 13 Feb 2012 18:24:08 +0200 |
Neil Muller |
Further fixes
pyntnclick
|
Mon, 13 Feb 2012 15:53:54 +0200 |
Stefano Rivera |
Remove an unecessary extra surface from WrappedTextLabel, making it look a lot prettier
pyntnclick
|
Mon, 13 Feb 2012 15:53:13 +0200 |
Stefano Rivera |
Comment out highlight_override, not used by our widgets
pyntnclick
|
Mon, 13 Feb 2012 11:36:32 +0200 |
Neil Muller |
Throw out more old stuff. Fix animation support
pyntnclick
|
Mon, 13 Feb 2012 11:27:16 +0200 |
Neil Muller |
Fix signatures
pyntnclick
|
Mon, 13 Feb 2012 00:14:39 +0200 |
Neil Muller |
Comment out code to avoid crash. Add fixme note
pyntnclick
|
Mon, 13 Feb 2012 00:13:19 +0200 |
Jeremy Thurgood |
Detail border.
pyntnclick
|
Sun, 12 Feb 2012 23:59:26 +0200 |
Jeremy Thurgood |
Unified Scene widgetry.
pyntnclick
|
Sun, 12 Feb 2012 23:57:14 +0200 |
Neil Muller |
Reimplement JIM-style in gamelib
pyntnclick
|
Sun, 12 Feb 2012 23:10:00 +0200 |
Neil Muller |
Don't propogate clicks on the close button
pyntnclick
|
Sun, 12 Feb 2012 23:06:44 +0200 |
Neil Muller |
The return of the message dialog (and there was much rejoicing)
pyntnclick
|
Sun, 12 Feb 2012 21:47:06 +0200 |
Jeremy Thurgood |
Modal magic. (And yes, it is quite magical.)
pyntnclick
|
Sun, 12 Feb 2012 19:47:56 +0200 |
Jeremy Thurgood |
Event-driven inventory management magic. No more inventory recreation every frame!
pyntnclick
|
Sun, 12 Feb 2012 19:29:31 +0200 |
Jeremy Thurgood |
Multiple inventory rows.
pyntnclick
|
Sun, 12 Feb 2012 19:01:53 +0200 |
Stefano Rivera |
Renable cursor highlights. NAFC how it's working, but wth
pyntnclick
|
Sun, 12 Feb 2012 18:53:58 +0200 |
Jeremy Thurgood |
More neat, less crash.
pyntnclick
|
Sun, 12 Feb 2012 18:44:41 +0200 |
Stefano Rivera |
Working resume button
pyntnclick
|
Sun, 12 Feb 2012 18:39:16 +0200 |
Jeremy Thurgood |
Widget-based inventory view.
pyntnclick
|
Sun, 12 Feb 2012 18:24:22 +0200 |
Stefano Rivera |
Use constants for font location
pyntnclick
|
Sun, 12 Feb 2012 18:00:18 +0200 |
Stefano Rivera |
Add convert_color function
pyntnclick
|
Sun, 12 Feb 2012 17:47:59 +0200 |
Jeremy Thurgood |
Better inventory handling.
pyntnclick
|
Sun, 12 Feb 2012 17:37:21 +0200 |
Stefano Rivera |
Centre labels
pyntnclick
|
Sun, 12 Feb 2012 17:28:20 +0200 |
Jeremy Thurgood |
More toolbar work.
pyntnclick
|
Sun, 12 Feb 2012 17:21:40 +0200 |
Stefano Rivera |
Better looking labels, and more use of constants
pyntnclick
|
Sun, 12 Feb 2012 17:06:45 +0200 |
Jeremy Thurgood |
Menu button.
pyntnclick
|
Sun, 12 Feb 2012 16:53:40 +0200 |
Neil Muller |
Now with somewhat fewer crashy bits
pyntnclick
|
Sun, 12 Feb 2012 16:46:57 +0200 |
Neil Muller |
Readd buttons to rect_drawer - now with extra crashy bits
pyntnclick
|
Sun, 12 Feb 2012 15:17:36 +0200 |
Neil Muller |
The rect drawer becomes less black
pyntnclick
|
Sun, 12 Feb 2012 15:00:53 +0200 |
Neil Muller |
Misc pep8 and pyflakes fixes
pyntnclick
|
Sun, 12 Feb 2012 14:48:47 +0200 |
Stefano Rivera |
We don't need no resources hacks
pyntnclick
|
Sun, 12 Feb 2012 14:45:06 +0200 |
Neil Muller |
Re-add animations (and also fix some enter/leave event stuff)
pyntnclick
|
Sun, 12 Feb 2012 14:25:27 +0200 |
Stefano Rivera |
Custom mouse cursors return
pyntnclick
|
Sun, 12 Feb 2012 14:04:52 +0200 |
Jeremy Thurgood |
Better inventory magic.
pyntnclick
|
Sun, 12 Feb 2012 13:58:02 +0200 |
Stefano Rivera |
Handle ESC from game
pyntnclick
|
Sun, 12 Feb 2012 13:56:59 +0200 |
Neil Muller |
Some code to kinda demonstrate the ever so cunning state handling plan
pyntnclick
|
Sun, 12 Feb 2012 13:11:53 +0200 |
Simon Cross |
Fix transition to end screen.
pyntnclick
|
Sun, 12 Feb 2012 13:01:00 +0200 |
Simon Cross |
Fix text constant broken (literally) by PEP-8 clean-up.
pyntnclick
|
Sun, 12 Feb 2012 12:55:03 +0200 |
Jeremy Thurgood |
Items!
pyntnclick
|
Sun, 12 Feb 2012 12:47:30 +0200 |
Neil Muller |
Defer drawing description to StateWidget
pyntnclick
|
Sun, 12 Feb 2012 12:33:04 +0200 |
Jeremy Thurgood |
Hook in the (still pretty useless) inventory widget.
pyntnclick
|
Sun, 12 Feb 2012 12:27:02 +0200 |
Jeremy Thurgood |
Evict the last BoomLabel.
pyntnclick
|
Sun, 12 Feb 2012 12:28:27 +0200 |
Neil Muller |
baby steps to fixing rect_drawer - it has now progressed to being completely useless
pyntnclick
|
Sun, 12 Feb 2012 12:13:08 +0200 |
Jeremy Thurgood |
Forward mouse_move events to detail windows as well.
pyntnclick
|
Sun, 12 Feb 2012 11:45:34 +0200 |
Neil Muller |
Return of the centred detail views
pyntnclick
|
Sun, 12 Feb 2012 03:14:11 +0200 |
Jeremy Thurgood |
Pass click events on to detail window.
pyntnclick
|
Sun, 12 Feb 2012 02:27:27 +0200 |
Stefano Rivera |
LabelWidget
pyntnclick
|
Sun, 12 Feb 2012 02:08:59 +0200 |
Neil Muller |
Make detail windows display (not work, but display)
pyntnclick
|
Sun, 12 Feb 2012 01:41:41 +0200 |
Neil Muller |
Make descriptions work (kinda, sorta, maybe if you squint at it just right)
pyntnclick
|
Sun, 12 Feb 2012 01:41:02 +0200 |
Stefano Rivera |
Remove a hacked resorce from TextWidget
pyntnclick
|
Sun, 12 Feb 2012 01:34:39 +0200 |
Neil Muller |
Fix missing case
pyntnclick
|
Sun, 12 Feb 2012 01:31:14 +0200 |
Neil Muller |
Add game_description to the widgets,, since it looks a useful thing to do
pyntnclick
|
Sun, 12 Feb 2012 01:27:53 +0200 |
Stefano Rivera |
Make TextWidget work (probably)
pyntnclick
|
Sun, 12 Feb 2012 00:59:49 +0200 |
Jeremy Thurgood |
Mouse events propagate! Crashes galore!
pyntnclick
|
Sun, 12 Feb 2012 00:10:17 +0200 |
Stefano Rivera |
Excise albow. Really.
pyntnclick
|
Sun, 12 Feb 2012 00:01:03 +0200 |
Jeremy Thurgood |
Hook up events in StateWidget. (They still do nothing, though.)
pyntnclick
|
Sat, 11 Feb 2012 22:46:48 +0200 |
Stefano Rivera |
Correct rect size for StateWidget
pyntnclick
|
Sat, 11 Feb 2012 22:41:33 +0200 |
Neil Muller |
Remove outdated comment
pyntnclick
|
Sat, 11 Feb 2012 22:27:12 +0200 |
Simon Cross |
XXX: now with even more bugs.
pyntnclick
|
Sat, 11 Feb 2012 22:24:24 +0200 |
Neil Muller |
Less buggy non-albow music support
pyntnclick
|
Sat, 11 Feb 2012 22:20:52 +0200 |
Simon Cross |
Pass rect around (we're going to be doing this alot).
pyntnclick
|
Sat, 11 Feb 2012 22:20:26 +0200 |
Neil Muller |
Remove albow from sound
pyntnclick
|
Sat, 11 Feb 2012 22:16:43 +0200 |
Jeremy Thurgood |
More get_image() fixes.
pyntnclick
|
Sat, 11 Feb 2012 22:13:56 +0200 |
Simon Cross |
XXX: this adds bugs.
pyntnclick
|
Sat, 11 Feb 2012 22:06:23 +0200 |
Stefano Rivera |
Rip out more CursorWidget
pyntnclick
|
Sat, 11 Feb 2012 22:00:50 +0200 |
Jeremy Thurgood |
Differently yuck get_image().
pyntnclick
|
Sat, 11 Feb 2012 21:52:42 +0200 |
Stefano Rivera |
Remove hacky start_game() that wasn't meant to be committed
pyntnclick
|
Sat, 11 Feb 2012 21:51:04 +0200 |
Stefano Rivera |
Undo fix get_image calls
pyntnclick
|
Sat, 11 Feb 2012 21:50:19 +0200 |
Stefano Rivera |
Fix get_image calls
pyntnclick
|
Sat, 11 Feb 2012 21:46:55 +0200 |
Stefano Rivera |
Fix get_image calls
pyntnclick
|
Sat, 11 Feb 2012 21:45:16 +0200 |
Stefano Rivera |
Resources are files. As stipulated by $DEITY
pyntnclick
|
Sat, 11 Feb 2012 21:40:36 +0200 |
Simon Cross |
Add ScreenEvents.
pyntnclick
|
Sat, 11 Feb 2012 21:40:51 +0200 |
Stefano Rivera |
Use widget containers in _clear_all
pyntnclick
|
Sat, 11 Feb 2012 21:40:01 +0200 |
Stefano Rivera |
Correct fake get_image
pyntnclick
|
Sat, 11 Feb 2012 21:33:17 +0200 |
Stefano Rivera |
Note albow callbacks in GameScreen
pyntnclick
|
Sat, 11 Feb 2012 21:23:48 +0200 |
Stefano Rivera |
GameScreen is grey
pyntnclick
|
Sat, 11 Feb 2012 21:22:24 +0200 |
Simon Cross |
Special cases aren't special enough to be named special.
pyntnclick
|
Sat, 11 Feb 2012 21:18:41 +0200 |
Stefano Rivera |
Remove a lot of albow
pyntnclick
|
Sat, 11 Feb 2012 21:12:45 +0200 |
Neil Muller |
Fix scene/screen confusion
pyntnclick
|
Sat, 11 Feb 2012 21:08:35 +0200 |
Stefano Rivera |
Remove regen-speech
pyntnclick
|
Sat, 11 Feb 2012 21:02:49 +0200 |
Stefano Rivera |
Go to inital scene, not end
pyntnclick
|
Sat, 11 Feb 2012 20:59:39 +0200 |
Jeremy Thurgood |
Remove remnants of albow from menu.
pyntnclick
|
Sat, 11 Feb 2012 20:57:28 +0200 |
Neil Muller |
Pass screens through engine by name
pyntnclick
|
Sat, 11 Feb 2012 20:34:23 +0200 |
Jeremy Thurgood |
Make menu and endscreen work.
pyntnclick
|
Sat, 11 Feb 2012 20:31:25 +0200 |
Stefano Rivera |
QUIT!
pyntnclick
|
Sat, 11 Feb 2012 20:21:23 +0200 |
Stefano Rivera |
Callbacks take 3 arguments
pyntnclick
|
Sat, 11 Feb 2012 20:11:58 +0200 |
Jeremy Thurgood |
ImageButtons have sizes.
pyntnclick
|
Sat, 11 Feb 2012 20:09:47 +0200 |
Neil Muller |
Rename state to game to not cause confusion with the other state
pyntnclick
|
Sat, 11 Feb 2012 20:05:22 +0200 |
Stefano Rivera |
Remove anything that has to do with focus (hopefully not breaking anything)
pyntnclick
|
Sat, 11 Feb 2012 20:00:59 +0200 |
Stefano Rivera |
Can haz imagebutton
pyntnclick
|
Sat, 11 Feb 2012 19:56:30 +0200 |
Stefano Rivera |
Stop using albow (at least for the menu). Breaks the world. Please fix it, kthx
pyntnclick
|
Sat, 11 Feb 2012 18:46:19 +0200 |
Neil Muller |
Move menu.py and endscreen.py to gamelib. Add default versions for new games
pyntnclick
|
Sat, 11 Feb 2012 18:31:56 +0200 |
Stefano Rivera |
Whoops, didn't mean to commit that
pyntnclick
|
Sat, 11 Feb 2012 18:30:59 +0200 |
Jeremy Thurgood |
Fix cryocomp.
pyntnclick
|
Sat, 11 Feb 2012 18:22:57 +0200 |
Stefano Rivera |
Add pyntnclick.engine, based on mamba
pyntnclick
|
Sat, 11 Feb 2012 18:18:59 +0200 |
Jeremy Thurgood |
Remove albow.resources in a few more places.
pyntnclick
|
Sat, 11 Feb 2012 18:04:23 +0200 |
Neil Muller |
Make debug a env variable
pyntnclick
|
Sat, 11 Feb 2012 17:41:35 +0200 |
Jeremy Thurgood |
Add some image transforms.
pyntnclick
|
Sat, 11 Feb 2012 17:38:57 +0200 |
Simon Cross |
Introduce .setup() for GameDeveloperGizmos.
pyntnclick
|
Sat, 11 Feb 2012 17:34:23 +0200 |
Jeremy Thurgood |
mutators -> transforms.
pyntnclick
|
Sat, 11 Feb 2012 17:25:49 +0200 |
Neil Muller |
Fix to work when debug is not enabled
pyntnclick
|
Sat, 11 Feb 2012 17:07:52 +0200 |
Neil Muller |
Turn rect_drawer into a command line option
pyntnclick
|
Sat, 11 Feb 2012 17:04:59 +0200 |
Stefano Rivera |
Correct a broken get_image call
pyntnclick
|
Sat, 11 Feb 2012 17:02:26 +0200 |
Jeremy Thurgood |
load_image() -> get_image() and more docs.
pyntnclick
|
Sat, 11 Feb 2012 16:56:01 +0200 |
Stefano Rivera |
Use load_image where possible
pyntnclick
|
Sat, 11 Feb 2012 16:51:39 +0200 |
Simon Cross |
FIXED: Yes, thank you.
pyntnclick
|
Sat, 11 Feb 2012 16:45:07 +0200 |
Jeremy Thurgood |
Allow list of image name fragments in load_image. Also, some docs.
pyntnclick
|
Sat, 11 Feb 2012 16:43:05 +0200 |
Simon Cross |
Remove unused import and fix comment.
pyntnclick
|
Sat, 11 Feb 2012 16:40:41 +0200 |
Simon Cross |
Update version.py
pyntnclick
|
Sat, 11 Feb 2012 16:28:41 +0200 |
Stefano Rivera |
Pass game_description to all screens
pyntnclick
|
Sat, 11 Feb 2012 16:22:56 +0200 |
Jeremy Thurgood |
Allow different image basedir.
pyntnclick
|
Sat, 11 Feb 2012 16:21:20 +0200 |
Neil Muller |
Fix snake sound
pyntnclick
|
Sat, 11 Feb 2012 16:17:52 +0200 |
Simon Cross |
Remove a couple of uses os DEBUG.
pyntnclick
|
Sat, 11 Feb 2012 16:04:45 +0200 |
Neil Muller |
Fix sound loading
pyntnclick
|
Sat, 11 Feb 2012 16:02:06 +0200 |
Stefano Rivera |
Classify constants, which involves a whole bunch of XXX comments
pyntnclick
|
Sat, 11 Feb 2012 16:01:33 +0200 |
Jeremy Thurgood |
Add image mutation to resource loader.
pyntnclick
|
Sat, 11 Feb 2012 15:55:48 +0200 |
Simon Cross |
Actually add Resources.__init__.py
pyntnclick
|
Sat, 11 Feb 2012 15:54:32 +0200 |
Jeremy Thurgood |
Test refactor.
pyntnclick
|
Sat, 11 Feb 2012 15:53:14 +0200 |
Neil Muller |
Move get_current_playlist onto sound object
pyntnclick
|
Sat, 11 Feb 2012 15:48:04 +0200 |
Jeremy Thurgood |
Add load_image to Resources.
pyntnclick
|
Sat, 11 Feb 2012 15:48:06 +0200 |
Simon Cross |
Bug fixes for sound hook-up.
pyntnclick
|
Sat, 11 Feb 2012 15:40:40 +0200 |
Simon Cross |
Link up Resource module.
pyntnclick
|
Sat, 11 Feb 2012 15:37:43 +0200 |
Simon Cross |
Add import of DEBUG back to main.py.
pyntnclick
|
Sat, 11 Feb 2012 15:27:52 +0200 |
Simon Cross |
Lazily load Result sounds.
pyntnclick
|
Sat, 11 Feb 2012 15:05:18 +0200 |
Simon Cross |
Hook up sound in gamelib/scenes.
pyntnclick
|
Sat, 11 Feb 2012 15:37:59 +0200 |
Neil Muller |
Pyflakes sound
pyntnclick
|
Sat, 11 Feb 2012 15:35:06 +0200 |
Neil Muller |
Sound hackery
pyntnclick
|
Sat, 11 Feb 2012 15:22:16 +0200 |
Jeremy Thurgood |
Added ignores. Apparently bzr does not allow this locally for a specific repo.
pyntnclick
|
Sat, 11 Feb 2012 15:17:21 +0200 |
Jeremy Thurgood |
More resource tests.
pyntnclick
|
Sat, 11 Feb 2012 15:05:34 +0200 |
Jeremy Thurgood |
Start of resource manager.
pyntnclick
|
Sat, 11 Feb 2012 14:47:44 +0200 |
Simon Cross |
Provide stubby access to sound and resource object from GameDescription on state and scene objects.
pyntnclick
|
Sat, 11 Feb 2012 14:42:24 +0200 |
Stefano Rivera |
Rip out keyboard handling
pyntnclick
|
Sat, 11 Feb 2012 14:33:23 +0200 |
Stefano Rivera |
s/mamba/pyntnclick/
pyntnclick
|
Sat, 11 Feb 2012 14:13:49 +0200 |
Stefano Rivera |
Remove useless widgets modules
pyntnclick
|
Sat, 11 Feb 2012 14:12:11 +0200 |
Simon Cross |
Move option_parser onto GameDescription so it can be overridden by sub-classes if they lik.
pyntnclick
|
Sat, 11 Feb 2012 14:09:46 +0200 |
Stefano Rivera |
Copy in widgets from mamba (currently unused)
pyntnclick
|
Sat, 11 Feb 2012 14:04:48 +0200 |
Simon Cross |
Create GameDescription object.
pyntnclick
|
Sat, 11 Feb 2012 13:40:51 +0200 |
Simon Cross |
Create a re-usable main function.
pyntnclick
|
Sat, 11 Feb 2012 13:30:56 +0200 |
Neil Muller |
The new, friendlier gen_sound helper
pyntnclick
|
Sat, 11 Feb 2012 13:24:00 +0200 |
Jeremy Thurgood |
Rearrange import.
pyntnclick
|
Sat, 11 Feb 2012 13:22:21 +0200 |
Stefano Rivera |
Rename imports in rect_drawer
pyntnclick
|
Sat, 11 Feb 2012 13:19:21 +0200 |
Neil Muller |
Rename imports
pyntnclick
|
Sat, 11 Feb 2012 13:10:18 +0200 |
Jeremy Thurgood |
Moved stuff around, broke everything.
pyntnclick
|
Sat, 11 Feb 2012 12:52:29 +0200 |
Jeremy Thurgood |
New module.
pyntnclick
|
Sat, 21 Jun 2014 17:38:39 +0000 |
convert-repo |
update tags
|
Sat, 11 Feb 2012 12:43:34 +0200 |
Neil Muller |
pyflakes cleanup
|
Sat, 11 Feb 2012 12:31:33 +0200 |
Neil Muller |
pep8 cleanup
|
Sat, 11 Feb 2012 12:31:24 +0200 |
Simon Cross |
PEP8 clean-up.
|
Sat, 11 Feb 2012 12:29:30 +0200 |
Neil Muller |
Really pep8 fix manual.py
|
Sat, 11 Feb 2012 12:28:09 +0200 |
Neil Muller |
pep8
|
Sat, 11 Feb 2012 12:23:54 +0200 |
Neil Muller |
pep8cleanups
|
Sat, 11 Feb 2012 12:20:12 +0200 |
Simon Cross |
PEP8 clean-up for engine, machine and mess.
|
Sat, 11 Feb 2012 12:15:31 +0200 |
Neil Muller |
More pep8 cleanups
|
Sat, 11 Feb 2012 12:10:58 +0200 |
Stefano Rivera |
PEP-8 cleanup of tools
|
Sat, 11 Feb 2012 12:05:13 +0200 |
Jeremy Thurgood |
PEP-8 tests.
|
Sat, 11 Feb 2012 12:04:09 +0200 |
Neil Muller |
pep8 cleanup
|
Sat, 11 Feb 2012 12:02:21 +0200 |
Jeremy Thurgood |
PEP-8 sound.py
|
Sat, 11 Feb 2012 12:00:15 +0200 |
Neil Muller |
More pep8 cleanups
|
Sat, 11 Feb 2012 11:59:21 +0200 |
Jeremy Thurgood |
PEP-8 main.
|
Sat, 11 Feb 2012 12:00:19 +0200 |
Stefano Rivera |
PEP-8 cleanup of skellington bits in root
|
Sat, 11 Feb 2012 11:58:57 +0200 |
Neil Muller |
PEP8 cleanup data.py and endscreen.py
|
Sat, 11 Feb 2012 11:57:14 +0200 |
Jeremy Thurgood |
PEP-8 gamescreen and state.
|
Fri, 10 Sep 2010 18:47:17 +0200 |
Jeremy Thurgood |
pyflakes-induced cleanup.
|
Thu, 09 Sep 2010 11:11:37 +0200 |
Jeremy Thurgood |
Monkey-patch albow.resource.get_image() in tests to avoid having to set up pygame display stuff.
|
Wed, 08 Sep 2010 17:33:07 +0200 |
Jeremy Thurgood |
Defer some resource loading until it's actually necessary.
|
Wed, 08 Sep 2010 14:02:11 +0200 |
Jeremy Thurgood |
Separate "scene widgets" from "game-specific widgets".
|
Wed, 08 Sep 2010 00:59:51 +0200 |
Neil Muller |
Make close button helper in rect_drawer zoom correctly
|
Wed, 08 Sep 2010 00:45:06 +0200 |
Neil Muller |
Fix calls to draw to match recent changes
|
Wed, 08 Sep 2010 00:42:41 +0200 |
Neil Muller |
Remove old draw def
|
Wed, 08 Sep 2010 00:41:23 +0200 |
Neil Muller |
Add list_scenes to rect_drawer
|
Tue, 07 Sep 2010 18:25:29 +0200 |
Neil Muller |
Move scene specifications into gamelib.scenes
|
Tue, 07 Sep 2010 18:13:35 +0200 |
Jeremy Thurgood |
Fix is_interactive() by adding tool param.
|
Tue, 07 Sep 2010 17:05:51 +0200 |
Jeremy Thurgood |
Removed superfluous SIZE attribute on Scene.
|
Tue, 07 Sep 2010 13:45:07 +0200 |
Jeremy Thurgood |
Remove mouse motion logic from GameState.
|
Tue, 07 Sep 2010 13:37:00 +0200 |
Jeremy Thurgood |
Rename State to GameState.
|
Tue, 07 Sep 2010 13:35:30 +0200 |
Jeremy Thurgood |
Remove drawing logic from State.
|
Tue, 07 Sep 2010 10:12:55 +0200 |
Jeremy Thurgood |
Version change.
|
Sun, 05 Sep 2010 22:59:33 +0200 |
Adrianna Pińska |
fixed crash caused by the manual item's special snowflakeness
|
Sat, 04 Sep 2010 10:38:14 +0200 |
Jeremy Thurgood |
Fix items.
|
Sat, 04 Sep 2010 09:53:00 +0200 |
Jeremy Thurgood |
Merged in engine refactorings.
|
Fri, 03 Sep 2010 17:04:38 +0200 |
Neil Muller |
Add show animate & cycle interact options
|
Fri, 03 Sep 2010 16:41:25 +0200 |
Neil Muller |
Add mode label
|
Fri, 03 Sep 2010 14:39:44 +0200 |
Neil Muller |
Remove debugging print
|
Fri, 03 Sep 2010 11:51:43 +0200 |
Neil Muller |
Add support for moving zoomed region
|
Fri, 03 Sep 2010 11:24:12 +0200 |
Neil Muller |
Partial zoom support
|
Thu, 02 Sep 2010 12:25:48 +0200 |
Neil Muller |
Tweak menu layout. Add keys for toggle options
|
Thu, 02 Sep 2010 11:43:51 +0200 |
Neil Muller |
Add 'translucent image mode'
|
Wed, 01 Sep 2010 18:05:35 +0200 |
Neil Muller |
Tweak various aspects of image drawing/mouse code to handle edge cases better
|
Wed, 01 Sep 2010 14:59:07 +0200 |
Neil Muller |
Use relative motion for images to remove jumping when combining key & mouse
|
Tue, 31 Aug 2010 16:50:38 +0200 |
Neil Muller |
Change style of cryo computer screen to match others
|
Tue, 31 Aug 2010 14:33:00 +0200 |
Stefano Rivera |
Alter security camera description and is_interactive to match JIM's state
|
Tue, 31 Aug 2010 14:25:09 +0200 |
Neil Muller |
Make poster only work if JIM is online
|
Mon, 30 Aug 2010 00:16:14 +0200 |
Simon Cross |
Perform a deepcopy of INITIAL_DATA to allow mutable initial data to be used safely.
|
Sun, 29 Aug 2010 21:35:05 +0200 |
Stefano Rivera |
More hints in TODO
|
Sun, 29 Aug 2010 21:32:44 +0200 |
Stefano Rivera |
Engine room floor is irreparable
|
Sun, 29 Aug 2010 21:26:24 +0200 |
Stefano Rivera |
Don't pick up broken superconductor
|
Sun, 29 Aug 2010 20:04:05 +0200 |
Stefano Rivera |
Hook computer control panel to engine room computer. Tweak sign above door
|
Sat, 21 Jun 2014 21:39:20 +0200 |
Stefano Rivera |
Merged into default
engine_refactor
|
Sun, 29 Aug 2010 20:38:03 +0200 |
Jeremy Thurgood |
Unify Thing and Item interaction handling.
engine_refactor
|
Sun, 29 Aug 2010 19:58:35 +0200 |
Jeremy Thurgood |
No more state in Item interacts.
engine_refactor
|
Sun, 29 Aug 2010 15:15:59 +0200 |
Jeremy Thurgood |
Add state to Items.
engine_refactor
|
Sun, 29 Aug 2010 13:27:29 +0200 |
Jeremy Thurgood |
Item uses InteractMixin, but currently overrides everything in it.
engine_refactor
|
Sun, 29 Aug 2010 13:15:14 +0200 |
Jeremy Thurgood |
Factor Thing interactive stuff out into a mixing. (Items to follow.)
engine_refactor
|
Sun, 29 Aug 2010 13:07:49 +0200 |
Jeremy Thurgood |
Make name param to an Item optional and use NAME if present.
engine_refactor
|
Sun, 29 Aug 2010 19:41:07 +0200 |
Neil Muller |
Update TODO
|
Sun, 29 Aug 2010 19:40:10 +0200 |
Neil Muller |
Tweak description when fishbowl is taken
|
Sun, 29 Aug 2010 19:40:06 +0200 |
Neil Muller |
Call thing.leave not scene.leave when removing things
|
Sun, 29 Aug 2010 17:16:56 +0200 |
Simon Cross |
Add some TODOs.
|
Sun, 29 Aug 2010 14:09:34 +0200 |
Neil Muller |
Refactor to add support for key movement of images
|
Sat, 21 Jun 2014 21:41:46 +0200 |
Stefano Rivera |
Merged into default
1.0.1
|
Tue, 08 Mar 2011 13:26:00 +0200 |
Stefano Rivera |
Use DejaVuSans instead of Vera
1.0.1
|
Tue, 08 Mar 2011 13:25:20 +0200 |
Stefano Rivera |
Tidy up the i18n changes
1.0.1
|
Tue, 08 Mar 2011 12:29:14 +0200 |
Stefano Rivera |
i18n and Russian translation
1.0.1
|
Sun, 29 Aug 2010 12:33:21 +0200 |
Jeremy Thurgood |
Version bump for 1.0.1 "service pack".
1.0.1
|
Sun, 29 Aug 2010 11:36:16 +0200 |
Neil Muller |
Some minor pylint driven style fixes
|
Sun, 29 Aug 2010 11:17:09 +0200 |
Stefano Rivera |
Update TODO
|
Sun, 29 Aug 2010 11:13:51 +0200 |
Stefano Rivera |
Add missing item parameter to bridge interact_with_foos
|
Sun, 29 Aug 2010 10:09:47 +0200 |
Neil Muller |
Fix typo in comp detail art
|
Sun, 29 Aug 2010 03:51:23 +0200 |
Jeremy Thurgood |
Fix crash bug on the bridge. (JIM's panel really doesn't like items.)
|
Sun, 29 Aug 2010 02:07:37 +0200 |
Simon Cross |
Final screenshot.
|
Sun, 29 Aug 2010 02:06:48 +0200 |
Simon Cross |
Add walkthrough to windows bundle.
|
Sun, 29 Aug 2010 01:51:58 +0200 |
Jeremy Thurgood |
Fix a crash bug on win. Doesn't count. Still 1.0.0 FINAL.
1.0.0
|
Sun, 29 Aug 2010 01:48:59 +0200 |
Jeremy Thurgood |
Version 1.0.0 FINAL. (I hope.)
|
Sun, 29 Aug 2010 01:47:03 +0200 |
Simon Cross |
All systems are go.
|
Sun, 29 Aug 2010 01:43:55 +0200 |
Jeremy Thurgood |
You can now use doors while wielding things.
|
Sun, 29 Aug 2010 01:36:04 +0200 |
Simon Cross |
Slightly prettier Close button labels.
|
Sun, 29 Aug 2010 01:29:24 +0200 |
Stefano Rivera |
Blinken cameras
|
Sun, 29 Aug 2010 01:26:12 +0200 |
Adrianna Pińska |
Full stop.
|
Sun, 29 Aug 2010 01:23:08 +0200 |
Jeremy Thurgood |
Mac icons hooked up, chops added and engine fix message fixed.
|
Sun, 29 Aug 2010 01:23:03 +0200 |
Adrianna Pińska |
README tweaks
|
Sun, 29 Aug 2010 01:21:02 +0200 |
Neil Muller |
Properly stop running
|
Sun, 29 Aug 2010 01:16:41 +0200 |
Neil Muller |
Tweak laser text
|
Sun, 29 Aug 2010 01:14:02 +0200 |
Simon Cross |
Link windows icon file.
|
Sun, 29 Aug 2010 01:09:45 +0200 |
Adrianna Pińska |
Gray cameras
|
Sun, 29 Aug 2010 01:07:57 +0200 |
Jeremy Thurgood |
Version update and mac icons.
|
Sun, 29 Aug 2010 01:06:21 +0200 |
Stefano Rivera |
Update docs
|
Sun, 29 Aug 2010 01:03:56 +0200 |
Adrianna Pińska |
Bloody Courier.
|
Sun, 29 Aug 2010 01:02:34 +0200 |
Neil Muller |
Move background setting. Set end_game flag
|
Sun, 29 Aug 2010 00:58:14 +0200 |
Jeremy Thurgood |
Walkthrough test /almost/ finished.
|
Sun, 29 Aug 2010 00:54:12 +0200 |
Adrianna Pińska |
That font wasn't free. This one is.
|
Sun, 29 Aug 2010 00:50:25 +0200 |
Neil Muller |
Image buttons for game over screen
|
Sun, 29 Aug 2010 00:31:03 +0200 |
Neil Muller |
Stop running when we end the game
|
Sun, 29 Aug 2010 00:44:54 +0200 |
Adrianna Pińska |
Bridge tweaks
|
Sun, 29 Aug 2010 00:33:44 +0200 |
Adrianna Pińska |
Added icon and title to window
|
Sun, 29 Aug 2010 00:30:17 +0200 |
Stefano Rivera |
Hook up splash screen
|
Sun, 29 Aug 2010 00:27:35 +0200 |
Adrianna Pińska |
won screen bits
|
Sun, 29 Aug 2010 00:26:17 +0200 |
Simon Cross |
Obliterated by meteors.
|
Sun, 29 Aug 2010 00:24:40 +0200 |
Neil Muller |
Redo way of reaching end screen
|
Sun, 29 Aug 2010 00:01:14 +0200 |
Neil Muller |
Remove resume game menu item
|
Sun, 29 Aug 2010 00:17:30 +0200 |
Simon Cross |
Remove unused speech file.
|
Sun, 29 Aug 2010 00:08:24 +0200 |
Adrianna Pińska |
removed teeny white speck from broccoli
|
Sun, 29 Aug 2010 00:05:36 +0200 |
Adrianna Pińska |
tpyo
|
Sun, 29 Aug 2010 00:00:27 +0200 |
Adrianna Pińska |
Icons
|
Sat, 28 Aug 2010 23:55:56 +0200 |
Neil Muller |
Make egine room greeting fire once. Remove machine room greeting
|
Sat, 28 Aug 2010 23:55:12 +0200 |
Simon Cross |
Hook up engine room computer console.
|
Sat, 28 Aug 2010 23:48:50 +0200 |
Jeremy Thurgood |
Many small fixes.
|
Sat, 28 Aug 2010 23:48:21 +0200 |
Neil Muller |
Remove won screen wall of text
|
Sat, 28 Aug 2010 23:45:11 +0200 |
Neil Muller |
Hook up fixed ETA screen
|
Sat, 28 Aug 2010 23:44:59 +0200 |
Neil Muller |
Add modified cyro info comp images
|
Sat, 28 Aug 2010 23:44:02 +0200 |
Stefano Rivera |
Chop-Chop
|
Sat, 28 Aug 2010 23:42:22 +0200 |
Adrianna Pińska |
Added duct tape texture
|
Sat, 28 Aug 2010 23:35:17 +0200 |
Adrianna Pińska |
Spellin
|
Sat, 28 Aug 2010 23:31:09 +0200 |
Adrianna Pińska |
Spellng
|
Sat, 28 Aug 2010 23:29:45 +0200 |
Neil Muller |
Tweak star pos
|
Sat, 28 Aug 2010 23:25:48 +0200 |
Stefano Rivera |
Jim complains when you break the chair
|
Sat, 28 Aug 2010 23:23:53 +0200 |
Adrianna Pińska |
Spleling
|
Sat, 28 Aug 2010 23:19:20 +0200 |
Neil Muller |
Animated starfield for bridge
|
Sat, 28 Aug 2010 23:17:08 +0200 |
Stefano Rivera |
Engines on
|
Sat, 28 Aug 2010 23:15:59 +0200 |
Adrianna Pińska |
Full stops.
|
Sat, 28 Aug 2010 23:11:16 +0200 |
Adrianna Pińska |
splash screen plus buttons
|
Sat, 28 Aug 2010 23:06:09 +0200 |
Jeremy Thurgood |
Disable DEBUG.
|
Sat, 28 Aug 2010 23:01:30 +0200 |
Jeremy Thurgood |
Boomslang!
|
Sat, 28 Aug 2010 22:57:05 +0200 |
Simon Cross |
Engine room art is done\!
|
Sat, 28 Aug 2010 22:53:40 +0200 |
Adrianna Pińska |
map corrections
|
Sat, 28 Aug 2010 22:49:11 +0200 |
Neil Muller |
Vague art for pipes + taped pipes
|
Sat, 28 Aug 2010 22:43:52 +0200 |
Adrianna Pińska |
end screen
|
Sat, 28 Aug 2010 22:40:49 +0200 |
Stefano Rivera |
Give can opener red handles to match engine image
|
Sat, 28 Aug 2010 22:33:14 +0200 |
Stefano Rivera |
Map: Inaccessible areas
|
Sat, 28 Aug 2010 22:24:28 +0200 |
Neil Muller |
Disable log screen
|
Sat, 28 Aug 2010 22:16:58 +0200 |
Jeremy Thurgood |
Fixed inventory drawing.
|
Sat, 28 Aug 2010 22:19:49 +0200 |
Adrianna Pińska |
bridge starfield
|
Sat, 28 Aug 2010 22:13:19 +0200 |
Neil Muller |
Support for partial fixed state (pending artwork)
|
Sat, 28 Aug 2010 22:05:50 +0200 |
Stefano Rivera |
Initial map hookup
|
Sat, 28 Aug 2010 22:01:03 +0200 |
Jeremy Thurgood |
Fix cursor handling after message dismissal.
|
Sat, 28 Aug 2010 21:51:26 +0200 |
Adrianna Pińska |
spling
|
Sat, 28 Aug 2010 21:37:28 +0200 |
Adrianna Pińska |
raw images
|
Sat, 28 Aug 2010 21:33:49 +0200 |
Adrianna Pińska |
map
|
Sat, 28 Aug 2010 21:31:30 +0200 |
Neil Muller |
Hook up navigation tab, Add won condition
|
Sat, 28 Aug 2010 21:29:49 +0200 |
Neil Muller |
Add skeleton won screen
|
Sat, 28 Aug 2010 21:30:15 +0200 |
Jeremy Thurgood |
Different toolbar colour and remove highlighted cursor outside scene widget.
|
Sat, 28 Aug 2010 21:28:37 +0200 |
Simon Cross |
The stars are sort of okay.
|
Sat, 28 Aug 2010 21:24:04 +0200 |
Stefano Rivera |
You have to duct tape the superconductor
|
Sat, 28 Aug 2010 21:05:36 +0200 |
Jeremy Thurgood |
Dim non-interactive screen regions for "modal" stuff.
|
Sat, 28 Aug 2010 20:46:06 +0200 |
Jeremy Thurgood |
Improved mouse handling edge cases.
|
Sat, 28 Aug 2010 20:35:24 +0200 |
Simon Cross |
Colour can opener.
|
Sat, 28 Aug 2010 20:31:26 +0200 |
Simon Cross |
Cryo empty and full images.
|
Sat, 28 Aug 2010 20:11:34 +0200 |
Jeremy Thurgood |
Finished manual detail.
|
Sat, 28 Aug 2010 20:05:29 +0200 |
Neil Muller |
Fix ai dead check
|
Sat, 28 Aug 2010 20:05:28 +0200 |
Neil Muller |
Flag puzzle end conditions
|
Sat, 28 Aug 2010 19:41:29 +0200 |
Jeremy Thurgood |
Also add background image we need.
|
Sat, 28 Aug 2010 19:40:36 +0200 |
Jeremy Thurgood |
Working manual. (Still needs arrows.)
|
Sat, 28 Aug 2010 19:55:30 +0200 |
Neil Muller |
Hook up updated alert screens
|
Sat, 28 Aug 2010 19:39:58 +0200 |
Neil Muller |
add TODO note
|
Sat, 28 Aug 2010 19:30:45 +0200 |
Neil Muller |
Alert images
|
Sat, 28 Aug 2010 19:41:07 +0200 |
Simon Cross |
Superconductor images in place.
|
Sat, 28 Aug 2010 19:10:54 +0200 |
Neil Muller |
Bridge navigation screens
|
Sat, 28 Aug 2010 19:04:30 +0200 |
Jeremy Thurgood |
Initial manual implementation.
|
Sat, 28 Aug 2010 18:59:51 +0200 |
Stefano Rivera |
More duct tape (shouldn't have slipped in last commit)
|
Sat, 28 Aug 2010 18:47:53 +0200 |
Stefano Rivera |
Remove broken Thing.interact_without() calls
|
Sat, 28 Aug 2010 18:46:43 +0200 |
Simon Cross |
Make arrows non-interactive.
|
Sat, 28 Aug 2010 18:40:08 +0200 |
Adrianna Pińska |
crew quarters except for duct tape
|
Sat, 28 Aug 2010 18:38:45 +0200 |
Neil Muller |
Tweak base images
|
Sat, 28 Aug 2010 18:36:38 +0200 |
Simon Cross |
Add pulsing danger sign.
|
Sat, 28 Aug 2010 18:21:21 +0200 |
Neil Muller |
Add bridge computer base images
|
Sat, 28 Aug 2010 18:05:35 +0200 |
Jeremy Thurgood |
Tweaks to text and JIM background.
|
Sat, 28 Aug 2010 18:02:49 +0200 |
Stefano Rivera |
Only give vandalism warning once
|
Sat, 28 Aug 2010 17:50:21 +0200 |
Jeremy Thurgood |
Adjust labels for dodgy fonts.
|
Sat, 28 Aug 2010 17:43:14 +0200 |
Neil Muller |
add TODO note
|
Sat, 28 Aug 2010 17:42:40 +0200 |
Neil Muller |
remove random out of 1 choice
|
Sat, 28 Aug 2010 17:39:14 +0200 |
Neil Muller |
Add hazard sign to JIM panel
|
Sat, 28 Aug 2010 17:39:00 +0200 |
Neil Muller |
Fix bliken lights description
|
Sat, 28 Aug 2010 17:36:40 +0200 |
Adrianna Pińska |
speling
|
Sat, 28 Aug 2010 17:27:07 +0200 |
Adrianna Pińska |
speling
|
Sat, 28 Aug 2010 17:16:55 +0200 |
Adrianna Pińska |
raw images
|
Sat, 28 Aug 2010 17:13:12 +0200 |
Adrianna Pińska |
coloured in bridge stuff
|
Sat, 28 Aug 2010 17:07:54 +0200 |
Jeremy Thurgood |
Better result handling for tests.
|
Sat, 28 Aug 2010 17:09:05 +0200 |
Stefano Rivera |
MonospaceRegular source
|
Sat, 28 Aug 2010 17:08:10 +0200 |
Stefano Rivera |
Use bottle image. The boomslang is now triangle-free
|
Sat, 28 Aug 2010 17:07:24 +0200 |
Neil Muller |
Allow Nones in list of results
|
Sat, 28 Aug 2010 16:56:09 +0200 |
Neil Muller |
JIM comments on cryo pipes
|
Sat, 28 Aug 2010 16:51:40 +0200 |
Neil Muller |
Use make_jim_dialog everywhere
|
Sat, 28 Aug 2010 16:36:38 +0200 |
Neil Muller |
JIM comments on safe opening, if able
|
Sat, 28 Aug 2010 16:50:37 +0200 |
Jeremy Thurgood |
Moved some widgets around.
|
Sat, 28 Aug 2010 16:46:46 +0200 |
Simon Cross |
Animate engine room arrows.
|
Sat, 28 Aug 2010 16:45:55 +0200 |
Stefano Rivera |
New (Fontforge) Monospace font for JIM
|
Sat, 28 Aug 2010 16:34:35 +0200 |
Jeremy Thurgood |
Updated walkthrough test as far as completed environmental puzzle.
|
Sat, 28 Aug 2010 16:30:43 +0200 |
Neil Muller |
Hook up panel part of AI puzzle
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Sat, 28 Aug 2010 16:18:40 +0200 |
Stefano Rivera |
Detergent + cryo fluid puzzle (currently triangular)
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Sat, 28 Aug 2010 15:53:56 +0200 |
Neil Muller |
Add sentence for bridge. Have poster break AI
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Sat, 28 Aug 2010 15:39:39 +0200 |
Stefano Rivera |
Switch to DejaVuSansMono, which has less licencing issues than chintzy
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Sat, 28 Aug 2010 15:31:45 +0200 |
Neil Muller |
Hook up poster. Add cameras to crew_quarters and bridge
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Sat, 28 Aug 2010 15:26:30 +0200 |
Simon Cross |
Remove can opener from engine background.
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Sat, 28 Aug 2010 15:18:25 +0200 |
Stefano Rivera |
The environment / pipe puzzle is now solveable
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Sat, 28 Aug 2010 15:11:27 +0200 |
Jeremy Thurgood |
Include tools in build.
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Sat, 28 Aug 2010 15:03:25 +0200 |
Jeremy Thurgood |
Right-click with hand in a detail window dismisses it.
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Sat, 28 Aug 2010 15:01:55 +0200 |
Neil Muller |
Make airlock warning not JIM's
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Sat, 28 Aug 2010 14:51:58 +0200 |
Simon Cross |
Re-clean engine room image (start of engine colouring process).
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Sat, 28 Aug 2010 14:43:00 +0200 |
Neil Muller |
Don't allow access to the engine room without helmet
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Sat, 28 Aug 2010 14:42:41 +0200 |
Neil Muller |
Add duct_tape + fishbowl = helmet
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Sat, 28 Aug 2010 14:41:35 +0200 |
Neil Muller |
Remove enter message
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Sat, 28 Aug 2010 14:36:05 +0200 |
Neil Muller |
Don't crash if the item doesn't exist
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Sat, 28 Aug 2010 14:39:41 +0200 |
Adrianna Pińska |
boomslang colour
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Sat, 28 Aug 2010 14:37:04 +0200 |
Stefano Rivera |
Boomslang sound
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Sat, 28 Aug 2010 14:36:22 +0200 |
Simon Cross |
Remove TODO about moving the state -- it's happy where it is and by all accounts quite entrenched.
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Sat, 28 Aug 2010 14:34:39 +0200 |
Simon Cross |
Clean-up two old TODOs.
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Sat, 28 Aug 2010 14:27:04 +0200 |
Simon Cross |
Commit the missing manual.
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Sat, 28 Aug 2010 14:24:38 +0200 |
Simon Cross |
Latest machine room source.
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Sat, 28 Aug 2010 14:24:07 +0200 |
Simon Cross |
Hook up manual.
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Sat, 28 Aug 2010 14:16:10 +0200 |
Adrianna Pińska |
coloured in cryo detail
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Sat, 28 Aug 2010 14:10:54 +0200 |
Neil Muller |
Add is_in_inventory helper
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Sat, 28 Aug 2010 14:01:17 +0200 |
Stefano Rivera |
Massage chair and base where swapped
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Sat, 28 Aug 2010 14:00:38 +0200 |
Simon Cross |
Link up laser welder
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Sat, 28 Aug 2010 13:57:32 +0200 |
Neil Muller |
Add uncuttable cryo pipe interact
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Sat, 28 Aug 2010 13:56:22 +0200 |
Stefano Rivera |
More engine room descs
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Sat, 28 Aug 2010 13:33:07 +0200 |
Neil Muller |
Tweak description appearance
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Sat, 28 Aug 2010 13:31:14 +0200 |
Adrianna Pińska |
cameras and bottles
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Sat, 28 Aug 2010 13:30:44 +0200 |
Jeremy Thurgood |
Fixed mouse and cursor handling.
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Sat, 28 Aug 2010 13:10:55 +0200 |
Neil Muller |
Print existing intersection in scene on startup
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Sat, 28 Aug 2010 13:05:40 +0200 |
Adrianna Pińska |
typo
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Sat, 28 Aug 2010 13:02:40 +0200 |
Neil Muller |
Fix rect drawing bug
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Sat, 28 Aug 2010 12:58:31 +0200 |
Neil Muller |
Warn about intersecting existing things and other drawn rects
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Sat, 28 Aug 2010 12:43:12 +0200 |
Jeremy Thurgood |
Mouse handling refactorings.
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Sat, 28 Aug 2010 12:41:02 +0200 |
Adrianna Pińska |
split right cryo pipe into two; single tube fragment; incrementing fixed tubes
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Sat, 28 Aug 2010 12:38:28 +0200 |
Simon Cross |
Split laser welder slot and on button. Add manual thing. Add descriptions for drill press and block.
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Sat, 28 Aug 2010 12:35:09 +0200 |
Stefano Rivera |
Only the base of the massage chair brings up the subscene
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Sat, 28 Aug 2010 12:11:42 +0200 |
Neil Muller |
Suspend background sound for bridge computer detail
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Sat, 28 Aug 2010 12:10:20 +0200 |
Neil Muller |
Call detail enter and leave hooks
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Sat, 28 Aug 2010 09:37:21 +0200 |
Jeremy Thurgood |
Computer typeface for JIM.
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Sat, 28 Aug 2010 08:57:11 +0200 |
Neil Muller |
Add toggle thing rects option
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Sat, 28 Aug 2010 08:56:12 +0200 |
Neil Muller |
Make self._interact_hilight_colour = None disable rect (matches comments)
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Sat, 28 Aug 2010 02:06:33 +0200 |
Simon Cross |
Add laser welder lights art source.
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Sat, 28 Aug 2010 02:05:16 +0200 |
Simon Cross |
Correct filename.
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Sat, 28 Aug 2010 01:50:03 +0200 |
Adrianna Pińska |
rolled-up triangle poster for inventory
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Sat, 28 Aug 2010 01:45:07 +0200 |
Stefano Rivera |
Hook up new machete, can_opener, and titanium_femur images
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Sat, 28 Aug 2010 01:28:51 +0200 |
Neil Muller |
Hook up canopener. Fix for replace_inventory changes
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Sat, 28 Aug 2010 01:28:25 +0200 |
Neil Muller |
Make replace_inventory_item use names for consisency
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Sat, 28 Aug 2010 01:35:39 +0200 |
Adrianna Pińska |
source files
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Sat, 28 Aug 2010 01:33:45 +0200 |
Adrianna Pińska |
some more items
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Sat, 28 Aug 2010 01:32:54 +0200 |
Stefano Rivera |
CursorSprite: Default pointer-position to the centre of the cursor
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Sat, 28 Aug 2010 01:22:44 +0200 |
Simon Cross |
Daily screenshot.
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