Mercurial > pyntnclick
changeset 392:c81a4faa748e
Flag puzzle end conditions
author | Neil Muller <neil@dip.sun.ac.za> |
---|---|
date | Sat, 28 Aug 2010 20:05:28 +0200 |
parents | 30a2366cc8e1 |
children | 21faf5c8804c |
files | gamelib/scenes/engine.py gamelib/scenes/mess.py |
diffstat | 2 files changed, 2 insertions(+), 0 deletions(-) [+] |
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--- a/gamelib/scenes/engine.py Sat Aug 28 19:41:29 2010 +0200 +++ b/gamelib/scenes/engine.py Sat Aug 28 20:05:28 2010 +0200 @@ -200,6 +200,7 @@ self.set_interact('fixed') self.set_data('present', True) self.set_data('working', True) + self.scene.set_data('engine online', True) self.state.remove_inventory_item(item.name) return Result("The chair's superconductor looks over-specced for this job, but it should work") else:
--- a/gamelib/scenes/mess.py Sat Aug 28 19:41:29 2010 +0200 +++ b/gamelib/scenes/mess.py Sat Aug 28 20:05:28 2010 +0200 @@ -203,6 +203,7 @@ self.set_data("fixed", True) self.set_data("status", "fixed") self.set_interact("fixed") + self.scene.set_data('life support online', True) # TODO: A less anticlimactic climax? return Result("It takes quite a lot of tape, but eventually everything is" " airtight and ready to hold pressure. Who'd've thought duct"