# HG changeset patch # User Jeremy Thurgood # Date 1283039518 -7200 # Node ID b7de5b3608d38e81f7bb798a30c0928c8b3ca737 # Parent 44efcd108f70fee08b4be10a3ef41a421e617d16 Fix a crash bug on win. Doesn't count. Still 1.0.0 FINAL. diff -r 44efcd108f70 -r b7de5b3608d3 gamelib/scenes/bridge.py --- a/gamelib/scenes/bridge.py Sun Aug 29 01:48:59 2010 +0200 +++ b/gamelib/scenes/bridge.py Sun Aug 29 01:51:58 2010 +0200 @@ -455,7 +455,6 @@ if self.state.scenes['bridge'].get_data('ai status') == 'looping': return Result("You could change the destination, but when JIM recovers, it'll just get reset.") if self.state.scenes['bridge'].get_data('ai status') == 'dead': - self.state.set_current_scene('won') return Result("You change the destination.", soundfile="beep550.ogg", end_game=True) class CompUpButton(Thing):