# HG changeset patch # User Jeremy Thurgood # Date 1282928460 -7200 # Node ID b6e1c4e4e59db984df2c277dbd794bff1795ab1b # Parent a7c8fb27a183ec95d10c3415ebe1744fef00b2a2 Superconductor Thing now works. diff -r a7c8fb27a183 -r b6e1c4e4e59d gamelib/scenes/bridge.py --- a/gamelib/scenes/bridge.py Fri Aug 27 19:00:02 2010 +0200 +++ b/gamelib/scenes/bridge.py Fri Aug 27 19:01:00 2010 +0200 @@ -7,7 +7,8 @@ from gamelib.cursor import CursorSprite from gamelib.state import Scene, Item, Thing, Result, InteractText, \ - InteractNoImage, InteractRectUnion, InteractAnimated + InteractNoImage, InteractRectUnion, InteractImage, \ + InteractAnimated from gamelib.statehelpers import GenericDescThing from gamelib.scenes.scene_widgets import Door @@ -153,7 +154,7 @@ NAME ='bridge.superconductor' INTERACTS = { - 'superconductor': InteractText(100, 200, 'Superconductor'), + 'superconductor': InteractImage(158, 138, 'superconductor.png'), } INITIAL = 'superconductor' @@ -163,8 +164,7 @@ self.state.current_scene.things['bridge.massagechair'] \ .set_data('contains_superconductor', False) self.scene.remove_thing(self) - return Result("You pick up the stethoscope and verify that the doctor's " - "heart has stoped. Probably a while ago.") + return Result("The superconductor module unclips easily.") class BlinkingLights(Thing):