# HG changeset patch # User Neil Muller # Date 1282945039 -7200 # Node ID 776bcf563ea01e3d73518a4da7c7acde8b219d71 # Parent 2ec328aeeaf8fc5cfa58940192b4e93bf7c91017 Re-enable thing rects by default in rect_drawer diff -r 2ec328aeeaf8 -r 776bcf563ea0 tools/rect_drawer.py --- a/tools/rect_drawer.py Fri Aug 27 23:35:18 2010 +0200 +++ b/tools/rect_drawer.py Fri Aug 27 23:37:19 2010 +0200 @@ -21,7 +21,8 @@ from gamelib import constants constants.DEBUG = True -from gamelib.state import initial_state +from gamelib import state +state.DEBUG_RECTS = True from gamelib.widgets import BoomLabel @@ -105,7 +106,6 @@ def toggle_toolbar(self): self.draw_toolbar = not self.draw_toolbar - def draw_mode(self): self.mode = 'draw' @@ -254,7 +254,7 @@ def make_button(text, action, ypos): button = Button(text, action=action) button.align = 'l' - button.rect = pygame.rect.Rect(0, 0, 200, 40) + button.rect = pygame.rect.Rect(0, 0, 200, 35) button.rect.move_ip(805, ypos) return button @@ -267,7 +267,7 @@ pygame.display.init() pygame.font.init() display = pygame.display.set_mode((1000, 600)) - state = initial_state() + state = state.initial_state() if len(sys.argv) < 3: try: state.set_current_scene(sys.argv[1]) @@ -288,27 +288,27 @@ app.add(image) draw = make_button('Draw Rect', image.draw_mode, 0) app.add(draw) - load_image = make_button("Load image", image.image_load, 40) + load_image = make_button("Load image", image.image_load, 35) app.add(load_image) - add_image = make_button("Place/Move images", image.image_mode, 80) + add_image = make_button("Place/Move images", image.image_mode, 70) add_image.enabled = False app.add(add_image) image.place_image_menu = add_image - delete = make_button('Delete Objects', image.del_mode, 120) + delete = make_button('Delete Objects', image.del_mode, 105) app.add(delete) palette = AppPalette(image) - palette.rect.move_ip(810, 160) + palette.rect.move_ip(810, 140) app.add(palette) - print_rects = make_button("Print objects", image.print_objs, 320) + print_rects = make_button("Print objects", image.print_objs, 300) app.add(print_rects) - toggle_things = make_button("Toggle Things", image.toggle_things, 360) + toggle_things = make_button("Toggle Things", image.toggle_things, 335) app.add(toggle_things) - toggle_images = make_button("Toggle Images", image.toggle_images, 400) + toggle_images = make_button("Toggle Images", image.toggle_images, 370) app.add(toggle_images) - toggle_rects = make_button("Toggle Rects", image.toggle_rects, 440) + toggle_rects = make_button("Toggle Rects", image.toggle_rects, 405) app.add(toggle_rects) - toggle_toolbar = make_button("Toggle Toolbar", image.toggle_toolbar, 480) + toggle_toolbar = make_button("Toggle Toolbar", image.toggle_toolbar, 440) app.add(toggle_toolbar) - quit_but = make_button("Quit", app.quit, 560) + quit_but = make_button("Quit", app.quit, 565) app.add(quit_but) app.run()