# HG changeset patch # User Simon Cross # Date 1282998879 -7200 # Node ID 72e4d0c5dfe99bda7e96f0a617bca3cf1d168ac6 # Parent 914b0ecaab8996c13e482a66dcfb5af301d7c6dd Clean-up two old TODOs. diff -r 914b0ecaab89 -r 72e4d0c5dfe9 gamelib/state.py --- a/gamelib/state.py Sat Aug 28 14:27:04 2010 +0200 +++ b/gamelib/state.py Sat Aug 28 14:34:39 2010 +0200 @@ -388,7 +388,6 @@ self.current_interact = None self.rect = None self.orig_rect = None - # TODO: add masks def _fix_rect(self): """Fix rects to compensate for scene offset""" @@ -484,15 +483,18 @@ # image for inventory INVENTORY_IMAGE = None + # name for interactions (i.e. def interact_with_) TOOL_NAME = None + # set to instance of CursorSprite + CURSOR = None + def __init__(self, name): self.name = name self.tool_name = name if self.TOOL_NAME is not None: self.tool_name = self.TOOL_NAME self.inventory_image = get_image('items', self.INVENTORY_IMAGE) - # TODO: needs cursor def get_inventory_image(self): return self.inventory_image