# HG changeset patch # User Stefano Rivera # Date 1329141193 -7200 # Node ID 6d75895477ac335a1df76ab9885df602d1ef7b6c # Parent 48f68ae7d454c319bba714169c954f7be2239bf7 Comment out highlight_override, not used by our widgets diff -r 48f68ae7d454 -r 6d75895477ac pyntnclick/cursor.py --- a/pyntnclick/cursor.py Mon Feb 13 11:36:32 2012 +0200 +++ b/pyntnclick/cursor.py Mon Feb 13 15:53:13 2012 +0200 @@ -44,7 +44,7 @@ def set_highlight(self, enable): if enable != self.highlighted: - # Do we need this? self.load() + #XXX: Do we need this? self.load() self.highlighted = enable self.image = self.plain_image.copy() if enable: @@ -92,9 +92,8 @@ def cursor_highlight(self): #XXX: if not Rect((0, 0), SCENE_SIZE).collidepoint(pygame.mouse.get_pos()): #XXX: return False - if self.game.highlight_override: - # TODO: What is this? - return True + #XXX: if self.game.highlight_override: + #XXX: return True current_thing = self.game.current_thing if current_thing: return current_thing.is_interactive()