# HG changeset patch # User Adrianna PiƄska # Date 1282947736 -7200 # Node ID 4012d50a467430cdc6810c52b819f50b9e9a19c0 # Parent cfabc9daf76ce6c96d9f217c0dd3987260c51038 more spelling and full stops diff -r cfabc9daf76c -r 4012d50a4674 gamelib/scenes/bridge.py --- a/gamelib/scenes/bridge.py Sat Aug 28 00:19:34 2010 +0200 +++ b/gamelib/scenes/bridge.py Sat Aug 28 00:22:16 2010 +0200 @@ -46,10 +46,10 @@ self.add_thing(LeftLights()) self.add_thing(RightLights()) self.add_thing(GenericDescThing('bridge.wires', 1, - "The brightly coloured wires contrast with the drab walls", + "The brightly coloured wires contrast with the drab walls.", ((46, 4, 711, 143),))) self.add_thing(GenericDescThing('bridge.note', 2, - "\"Dammit JIM, I'm a doctor, not an engineer\"", + "\"Dammit JIM, I'm a doctor, not an engineer!\"", ( (491, 494, 194, 105), (422, 533, 71, 66), @@ -69,7 +69,7 @@ pieces = [get_music(x, prefix='sounds') for x in self.MUSIC] background_playlist = PlayList(pieces, random=True, repeat=True) change_playlist(background_playlist) - return Result("The bridge is in a sorry, shabby state") + return Result("The bridge is in a sorry, shabby state.") def leave(self): change_playlist(None) @@ -157,7 +157,7 @@ INITIAL = 'stethoscope' def get_description(self): - return "A stethoscope hangs from the neck of the skeleton" + return "A stethoscope hangs from the neck of the skeleton." def interact_without(self): self.state.add_inventory_item('stethoscope') diff -r cfabc9daf76c -r 4012d50a4674 gamelib/scenes/mess.py --- a/gamelib/scenes/mess.py Sat Aug 28 00:19:34 2010 +0200 +++ b/gamelib/scenes/mess.py Sat Aug 28 00:22:16 2010 +0200 @@ -38,7 +38,7 @@ (320, 324, 229, 142), ))) self.add_thing(GenericDescThing('mess.cans', 2, - "Empty plastic containers. They used to hold dish washer soap", + "Empty plastic containers. They used to hold dishwasher soap.", ((565, 399, 62, 95),)))