# HG changeset patch # User Neil Muller # Date 1282945853 -7200 # Node ID 2a11709cb427174999e3605a3302aae29154b081 # Parent 776bcf563ea01e3d73518a4da7c7acde8b219d71 Hook up a few things in the crew quarters diff -r 776bcf563ea0 -r 2a11709cb427 gamelib/scenes/crew_quarters.py --- a/gamelib/scenes/crew_quarters.py Fri Aug 27 23:37:19 2010 +0200 +++ b/gamelib/scenes/crew_quarters.py Fri Aug 27 23:50:53 2010 +0200 @@ -20,8 +20,15 @@ def __init__(self, state): super(CrewQuarters, self).__init__(state) self.add_thing(ToMap()) + self.add_thing(Safe()) self.add_thing(FishbowlThing()) self.add_item(Fishbowl('fishbowl')) + self.add_thing(GenericDescThing('crew.plant', 1, + "The plant is doing surprisingly well for centuries of neglect", + ((624, 215, 61, 108),))) + self.add_thing(GenericDescThing('crew.cat', 2, + "A picture of a cat labelled 'Clementine'", + ((722, 382, 66, 72),))) def enter(self): return Result("The crew were a messy bunch. Or maybe that's just the intervening centuries.") @@ -32,7 +39,7 @@ SCENE = "crew" INTERACTS = { - "door": InteractText(100, 200, "To Map"), + "door": InteractNoImage(233, 252, 125, 181), } INITIAL = "door" @@ -44,7 +51,7 @@ NAME = 'crew.safe' INTERACTS = { - 'safe': InteractText(200, 200, 'Safe'), + 'safe': InteractNoImage(447, 238, 72, 73), } INITIAL = 'safe'