# HG changeset patch # User Stefano Rivera # Date 1283014073 -7200 # Node ID 15dcb9332e9b52df852bab273cbd216649580bb9 # Parent 264aa4d37e19861ab5fc637fb861cbddc98d2179 Remove broken Thing.interact_without() calls diff -r 264aa4d37e19 -r 15dcb9332e9b Resources/images/items/duct_tape.png Binary file Resources/images/items/duct_tape.png has changed diff -r 264aa4d37e19 -r 15dcb9332e9b Resources/images/items/fishbowl_helmet.png Binary file Resources/images/items/fishbowl_helmet.png has changed diff -r 264aa4d37e19 -r 15dcb9332e9b gamelib/scenes/engine.py --- a/gamelib/scenes/engine.py Sat Aug 28 18:46:43 2010 +0200 +++ b/gamelib/scenes/engine.py Sat Aug 28 18:47:53 2010 +0200 @@ -186,7 +186,6 @@ return Result("It's wedged in there pretty firmly, it won't come out.") elif self.get_data('working'): return Result("You decide that working engines are more important than having a shiny superconductor.") - Thing.interact_without() def interact_with_machete(self, item): if self.get_data('present') and not self.get_data('working'): @@ -194,7 +193,6 @@ self.set_data('present', False) self.state.add_inventory_item('superconductor_broken') return Result("With leverage, the burned-out superconductor snaps out.") - Thing.interact_without() def interact_with_superconductor(self, item): if not self.get_data('present'):