# HG changeset patch # User Simon Cross # Date 1282562618 -7200 # Node ID 0abd45c58bd3e0c532b96a787dd386fd3188dde5 # Parent 3d460c1274eed89da0b65a049d6a5ec6d31a7dee Remove some parts of gamescreen menu now that menu button is working. diff -r 3d460c1274ee -r 0abd45c58bd3 gamelib/gamescreen.py --- a/gamelib/gamescreen.py Mon Aug 23 12:57:06 2010 +0200 +++ b/gamelib/gamescreen.py Mon Aug 23 13:23:38 2010 +0200 @@ -64,14 +64,8 @@ self.state_widget = StateWidget(self.state) self.add(self.state_widget) - StartButton = Button('Main Menu', action = self.main_menu) - QuitButton = Button('Quit', action = shell.quit) AddItemButton = Button('Add item', action = self.add_item) - Title = Label('Caught! ... In SPAACE') menu = Column([ - Title, - StartButton, - QuitButton, AddItemButton, Button('Use hand', action = lambda: self.state.scenes['cryo'].things['cryo.door'].interact(None)), Button('Use triangle', action = lambda: self.state.scenes['cryo'].things['cryo.door'].interact(self.state.items['triangle'])),