# HG changeset patch # User Neil Muller # Date 1282978572 -7200 # Node ID 00eb7ea2b7eadd305b3568d269cbbdd78f963a8e # Parent d5dea97f9a0210edb1162d8abee2f2429e592f03 Make self._interact_hilight_colour = None disable rect (matches comments) diff -r d5dea97f9a02 -r 00eb7ea2b7ea gamelib/state.py --- a/gamelib/state.py Sat Aug 28 02:06:33 2010 +0200 +++ b/gamelib/state.py Sat Aug 28 08:56:12 2010 +0200 @@ -461,7 +461,7 @@ self.current_interact.rect = old_rect.move(self.scene.OFFSET) self.current_interact.draw(surface) self.current_interact.rect = old_rect - if DEBUG_RECTS: + if DEBUG_RECTS and self._interact_hilight_color: if hasattr(self.rect, 'collidepoint'): frame_rect(surface, self._interact_hilight_color, self.rect.inflate(1, 1), 1)