Sat, 11 Feb 2012 17:02:26 +0200 |
Jeremy Thurgood |
load_image() -> get_image() and more docs.
pyntnclick
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Sat, 11 Feb 2012 16:28:41 +0200 |
Stefano Rivera |
Pass game_description to all screens
pyntnclick
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Sat, 11 Feb 2012 16:22:56 +0200 |
Jeremy Thurgood |
Allow different image basedir.
pyntnclick
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Sat, 11 Feb 2012 16:02:06 +0200 |
Stefano Rivera |
Classify constants, which involves a whole bunch of XXX comments
pyntnclick
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Sat, 11 Feb 2012 15:48:06 +0200 |
Simon Cross |
Bug fixes for sound hook-up.
pyntnclick
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Sat, 11 Feb 2012 15:40:40 +0200 |
Simon Cross |
Link up Resource module.
pyntnclick
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Sat, 11 Feb 2012 15:37:43 +0200 |
Simon Cross |
Add import of DEBUG back to main.py.
pyntnclick
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Sat, 11 Feb 2012 15:35:06 +0200 |
Neil Muller |
Sound hackery
pyntnclick
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Sat, 11 Feb 2012 14:47:44 +0200 |
Simon Cross |
Provide stubby access to sound and resource object from GameDescription on state and scene objects.
pyntnclick
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Sat, 11 Feb 2012 14:12:11 +0200 |
Simon Cross |
Move option_parser onto GameDescription so it can be overridden by sub-classes if they lik.
pyntnclick
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Sat, 11 Feb 2012 14:04:48 +0200 |
Simon Cross |
Create GameDescription object.
pyntnclick
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Sat, 11 Feb 2012 13:40:51 +0200 |
Simon Cross |
Create a re-usable main function.
pyntnclick
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Sat, 11 Feb 2012 13:24:00 +0200 |
Jeremy Thurgood |
Rearrange import.
pyntnclick
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Sat, 11 Feb 2012 13:10:18 +0200 |
Jeremy Thurgood |
Moved stuff around, broke everything.
pyntnclick
base
gamelib/main.py@6fb6ee585a33
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