Sun, 27 Jan 2013 22:19:39 +0200 |
Jeremy Thurgood |
Better Item handling.
pyntnclick
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Sat, 26 Jan 2013 17:00:43 +0200 |
Stefano Rivera |
Merge i18n
pyntnclick
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Sat, 26 Jan 2013 16:57:33 +0200 |
Stefano Rivera |
Merge i18n for before the pyntnclick split
pyntnclick-i18n
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Tue, 08 Mar 2011 14:37:43 +0200 |
Stefano Rivera |
merge i18n and Russian translation
i18n
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Sat, 26 Jan 2013 15:24:56 +0200 |
Jeremy Thurgood |
Conditionally add things based on state.
pyntnclick
|
Sat, 26 Jan 2013 13:00:31 +0200 |
Jeremy Thurgood |
Inspect game state for Thing.set_interact() instead of setting it manually everywhere.
pyntnclick
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Sat, 11 Feb 2012 20:09:47 +0200 |
Neil Muller |
Rename state to game to not cause confusion with the other state
pyntnclick
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Sat, 11 Feb 2012 17:38:57 +0200 |
Simon Cross |
Introduce .setup() for GameDeveloperGizmos.
pyntnclick
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Sat, 11 Feb 2012 13:19:21 +0200 |
Neil Muller |
Rename imports
pyntnclick
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Sat, 11 Feb 2012 12:28:09 +0200 |
Neil Muller |
pep8
|
Fri, 10 Sep 2010 18:47:17 +0200 |
Jeremy Thurgood |
pyflakes-induced cleanup.
|
Wed, 08 Sep 2010 14:02:11 +0200 |
Jeremy Thurgood |
Separate "scene widgets" from "game-specific widgets".
|
Sun, 29 Aug 2010 19:58:35 +0200 |
Jeremy Thurgood |
No more state in Item interacts.
engine_refactor
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Sun, 29 Aug 2010 19:40:10 +0200 |
Neil Muller |
Tweak description when fishbowl is taken
|
Tue, 08 Mar 2011 12:29:14 +0200 |
Stefano Rivera |
i18n and Russian translation
1.0.1
|