log gamelib/scenes/engine.py @ 764:a8510f4e2ea1 pyntnclick

age author description
Sat, 26 Jan 2013 15:24:56 +0200 Jeremy Thurgood Conditionally add things based on state. pyntnclick
Sat, 26 Jan 2013 13:00:31 +0200 Jeremy Thurgood Inspect game state for Thing.set_interact() instead of setting it manually everywhere. pyntnclick
Tue, 15 Jan 2013 22:57:41 +0200 Neil Muller Misc pep8 cleanups pyntnclick
Sat, 11 Feb 2012 21:51:04 +0200 Stefano Rivera Undo fix get_image calls pyntnclick
Sat, 11 Feb 2012 21:46:55 +0200 Stefano Rivera Fix get_image calls pyntnclick
Sat, 11 Feb 2012 20:09:47 +0200 Neil Muller Rename state to game to not cause confusion with the other state pyntnclick
Sat, 11 Feb 2012 18:18:59 +0200 Jeremy Thurgood Remove albow.resources in a few more places. pyntnclick
Sat, 11 Feb 2012 17:38:57 +0200 Simon Cross Introduce .setup() for GameDeveloperGizmos. pyntnclick
Sat, 11 Feb 2012 13:19:21 +0200 Neil Muller Rename imports pyntnclick
Sat, 11 Feb 2012 12:20:12 +0200 Simon Cross PEP8 clean-up for engine, machine and mess.
Fri, 10 Sep 2010 18:47:17 +0200 Jeremy Thurgood pyflakes-induced cleanup.
Wed, 08 Sep 2010 14:02:11 +0200 Jeremy Thurgood Separate "scene widgets" from "game-specific widgets".
Tue, 07 Sep 2010 18:13:35 +0200 Jeremy Thurgood Fix is_interactive() by adding tool param.
Tue, 07 Sep 2010 17:05:51 +0200 Jeremy Thurgood Removed superfluous SIZE attribute on Scene.
Sun, 29 Aug 2010 21:32:44 +0200 Stefano Rivera Engine room floor is irreparable