log gamelib/cursor.py @ 494:7ae663c687ed

age author description
Sat, 28 Aug 2010 21:30:15 +0200 Jeremy Thurgood Different toolbar colour and remove highlighted cursor outside scene widget.
Sat, 28 Aug 2010 13:30:44 +0200 Jeremy Thurgood Fixed mouse and cursor handling.
Sat, 28 Aug 2010 01:32:54 +0200 Stefano Rivera CursorSprite: Default pointer-position to the centre of the cursor
Wed, 25 Aug 2010 16:45:06 +0200 Jeremy Thurgood Remove screen reference from State.
Wed, 25 Aug 2010 13:12:14 +0200 Stefano Rivera Ensure cursor loaded when calling set_highlight
Wed, 25 Aug 2010 12:41:08 +0200 Neil Muller Avoid cursor timing bug
Tue, 24 Aug 2010 22:02:22 +0200 Stefano Rivera Improve cursor state handling, disable highlights on modal dialogs
Tue, 24 Aug 2010 20:33:20 +0200 Stefano Rivera Cursor highlights
Tue, 24 Aug 2010 18:36:31 +0200 Stefano Rivera Cursor change when you select a Tool
Tue, 24 Aug 2010 17:55:47 +0200 Neil Muller Minor style cleanups
Tue, 24 Aug 2010 14:53:05 +0200 Jeremy Thurgood Remove "in-widget" check and always draw cursor.
Tue, 24 Aug 2010 14:51:22 +0200 Jeremy Thurgood Better cursor handling using draw_all() and mouse_delta().
Tue, 24 Aug 2010 14:17:09 +0200 Jeremy Thurgood Cursor uses draw_over() rather than draw().
Tue, 24 Aug 2010 13:53:49 +0200 Jeremy Thurgood Some (slightly) better cursor handling.
Mon, 23 Aug 2010 23:58:11 +0200 Stefano Rivera Draw CursorWidget on top of StateWidget
Mon, 23 Aug 2010 20:54:04 +0200 Neil Muller Funkier cursor handling
Mon, 23 Aug 2010 19:50:45 +0200 Stefano Rivera A sprite cursor attempt