Sat, 28 Aug 2010 13:56:22 +0200 |
Stefano Rivera |
More engine room descs
|
Sat, 28 Aug 2010 01:45:07 +0200 |
Stefano Rivera |
Hook up new machete, can_opener, and titanium_femur images
|
Sat, 28 Aug 2010 01:32:54 +0200 |
Stefano Rivera |
CursorSprite: Default pointer-position to the centre of the cursor
|
Fri, 27 Aug 2010 23:35:18 +0200 |
Stefano Rivera |
Engine room mostly hooked up
|
Fri, 27 Aug 2010 19:29:37 +0200 |
Jeremy Thurgood |
Shuffled a bunch of stuff into more appropriate places.
|
Fri, 27 Aug 2010 19:22:47 +0200 |
Simon Cross |
Replace text interacts with doors.
|
Fri, 27 Aug 2010 16:45:47 +0200 |
Jeremy Thurgood |
Start of walkthrough "unit test" and associated fixes and tweaks.
|
Fri, 27 Aug 2010 13:20:45 +0200 |
Simon Cross |
Line-art engine room.
|
Fri, 27 Aug 2010 11:32:49 +0200 |
Neil Muller |
Unify doors a bit
|
Tue, 24 Aug 2010 23:38:04 +0200 |
Simon Cross |
Add machine and engine rooms to map. Fix typo in name of mess hall doorway thing.
|
Mon, 23 Aug 2010 13:27:50 +0200 |
Jeremy Thurgood |
Part of the cryo door puzzle.
|
Mon, 23 Aug 2010 11:47:03 +0200 |
Simon Cross |
Skeletons for scenes in plot outline.
|