Sat, 28 Aug 2010 16:51:40 +0200 |
Neil Muller |
Use make_jim_dialog everywhere
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Sat, 28 Aug 2010 16:36:38 +0200 |
Neil Muller |
JIM comments on safe opening, if able
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Sat, 28 Aug 2010 16:34:35 +0200 |
Jeremy Thurgood |
Updated walkthrough test as far as completed environmental puzzle.
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Sat, 28 Aug 2010 15:31:45 +0200 |
Neil Muller |
Hook up poster. Add cameras to crew_quarters and bridge
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Sat, 28 Aug 2010 14:42:41 +0200 |
Neil Muller |
Add duct_tape + fishbowl = helmet
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Sat, 28 Aug 2010 01:32:54 +0200 |
Stefano Rivera |
CursorSprite: Default pointer-position to the centre of the cursor
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Sat, 28 Aug 2010 00:03:54 +0200 |
Jeremy Thurgood |
Plotting in the crew quarters.
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Fri, 27 Aug 2010 23:50:53 +0200 |
Neil Muller |
Hook up a few things in the crew quarters
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Fri, 27 Aug 2010 23:12:34 +0200 |
Jeremy Thurgood |
Fishbowl and laser lights that don't make the universe go away.
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Fri, 27 Aug 2010 21:57:13 +0200 |
Jeremy Thurgood |
Crew quarters background and toolbar on the rect tool.
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Fri, 27 Aug 2010 19:29:37 +0200 |
Jeremy Thurgood |
Shuffled a bunch of stuff into more appropriate places.
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Fri, 27 Aug 2010 16:45:47 +0200 |
Jeremy Thurgood |
Start of walkthrough "unit test" and associated fixes and tweaks.
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Fri, 27 Aug 2010 11:32:49 +0200 |
Neil Muller |
Unify doors a bit
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Fri, 27 Aug 2010 10:37:47 +0200 |
Simon Cross |
Link crew quarters to map.
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Fri, 27 Aug 2010 00:09:01 +0200 |
Jeremy Thurgood |
Add a partial crew quarters (eighths?) implementation.
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