log pyntnclick/state.py @ 644:1faced4e343a pyntnclick

age author description
Sun, 12 Feb 2012 02:27:27 +0200 Stefano Rivera LabelWidget pyntnclick
Sun, 12 Feb 2012 01:41:41 +0200 Neil Muller Make descriptions work (kinda, sorta, maybe if you squint at it just right) pyntnclick
Sun, 12 Feb 2012 01:34:39 +0200 Neil Muller Fix missing case pyntnclick
Sun, 12 Feb 2012 01:27:53 +0200 Stefano Rivera Make TextWidget work (probably) pyntnclick
Sun, 12 Feb 2012 00:10:17 +0200 Stefano Rivera Excise albow. Really. pyntnclick
Sat, 11 Feb 2012 22:00:50 +0200 Jeremy Thurgood Differently yuck get_image(). pyntnclick
Sat, 11 Feb 2012 21:12:45 +0200 Neil Muller Fix scene/screen confusion pyntnclick
Sat, 11 Feb 2012 20:57:28 +0200 Neil Muller Pass screens through engine by name pyntnclick
Sat, 11 Feb 2012 20:09:47 +0200 Neil Muller Rename state to game to not cause confusion with the other state pyntnclick
Sat, 11 Feb 2012 18:18:59 +0200 Jeremy Thurgood Remove albow.resources in a few more places. pyntnclick
Sat, 11 Feb 2012 17:38:57 +0200 Simon Cross Introduce .setup() for GameDeveloperGizmos. pyntnclick
Sat, 11 Feb 2012 17:04:59 +0200 Stefano Rivera Correct a broken get_image call pyntnclick
Sat, 11 Feb 2012 17:02:26 +0200 Jeremy Thurgood load_image() -> get_image() and more docs. pyntnclick
Sat, 11 Feb 2012 16:56:01 +0200 Stefano Rivera Use load_image where possible pyntnclick
Sat, 11 Feb 2012 16:02:06 +0200 Stefano Rivera Classify constants, which involves a whole bunch of XXX comments pyntnclick
Sat, 11 Feb 2012 15:27:52 +0200 Simon Cross Lazily load Result sounds. pyntnclick
Sat, 11 Feb 2012 14:47:44 +0200 Simon Cross Provide stubby access to sound and resource object from GameDescription on state and scene objects. pyntnclick
Sat, 11 Feb 2012 14:04:48 +0200 Simon Cross Create GameDescription object. pyntnclick
Sat, 11 Feb 2012 13:40:51 +0200 Simon Cross Create a re-usable main function. pyntnclick
Sat, 11 Feb 2012 13:24:00 +0200 Jeremy Thurgood Rearrange import. pyntnclick
Sat, 11 Feb 2012 13:10:18 +0200 Jeremy Thurgood Moved stuff around, broke everything. pyntnclick base gamelib/state.py@ed3ae60cf2bf