log gamelib/state.py @ 498:168e9424fe91

age author description
Mon, 30 Aug 2010 00:16:14 +0200 Simon Cross Perform a deepcopy of INITIAL_DATA to allow mutable initial data to be used safely.
Sun, 29 Aug 2010 20:38:03 +0200 Jeremy Thurgood Unify Thing and Item interaction handling. engine_refactor
Sun, 29 Aug 2010 19:58:35 +0200 Jeremy Thurgood No more state in Item interacts. engine_refactor
Sun, 29 Aug 2010 15:15:59 +0200 Jeremy Thurgood Add state to Items. engine_refactor
Sun, 29 Aug 2010 13:27:29 +0200 Jeremy Thurgood Item uses InteractMixin, but currently overrides everything in it. engine_refactor
Sun, 29 Aug 2010 13:15:14 +0200 Jeremy Thurgood Factor Thing interactive stuff out into a mixing. (Items to follow.) engine_refactor
Sun, 29 Aug 2010 13:07:49 +0200 Jeremy Thurgood Make name param to an Item optional and use NAME if present. engine_refactor
Sun, 29 Aug 2010 19:40:06 +0200 Neil Muller Call thing.leave not scene.leave when removing things
Tue, 08 Mar 2011 13:25:20 +0200 Stefano Rivera Tidy up the i18n changes 1.0.1
Sun, 29 Aug 2010 01:43:55 +0200 Jeremy Thurgood You can now use doors while wielding things.
Sun, 29 Aug 2010 00:24:40 +0200 Neil Muller Redo way of reaching end screen
Sat, 28 Aug 2010 23:48:50 +0200 Jeremy Thurgood Many small fixes.
Sat, 28 Aug 2010 21:31:30 +0200 Neil Muller Hook up navigation tab, Add won condition
Sat, 28 Aug 2010 20:46:06 +0200 Jeremy Thurgood Improved mouse handling edge cases.
Sat, 28 Aug 2010 19:04:30 +0200 Jeremy Thurgood Initial manual implementation.