Mercurial > pyntnclick
graph
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Re-enable thing rects by default in rect_drawerFri, 27 Aug 2010 23:37:19 +0200, by Neil Muller
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Engine room mostly hooked upFri, 27 Aug 2010 23:35:18 +0200, by Stefano Rivera
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some colour in the mess hallFri, 27 Aug 2010 23:33:27 +0200, by Adrianna Pińska
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Fishbowl and laser lights that don't make the universe go away.Fri, 27 Aug 2010 23:12:34 +0200, by Jeremy Thurgood
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Add option for turning off debugging rects while debugging.Fri, 27 Aug 2010 23:09:07 +0200, by Simon Cross
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Too long since last commit. Felt like showing off some machine room progress.Fri, 27 Aug 2010 23:01:17 +0200, by Simon Cross
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The flying fish fix (take 1)Fri, 27 Aug 2010 22:35:09 +0200, by Neil Muller
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Compensate for offset in rect_drawerFri, 27 Aug 2010 22:12:03 +0200, by Neil Muller
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Offset support for scenesFri, 27 Aug 2010 22:04:25 +0200, by Neil Muller
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coloured wires in bridgeFri, 27 Aug 2010 21:43:07 +0200, by Neil Muller
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Better (and fixed) rect tool with toolbar overlay.Fri, 27 Aug 2010 22:00:12 +0200, by Jeremy Thurgood
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Crew quarters background and toolbar on the rect tool.Fri, 27 Aug 2010 21:57:13 +0200, by Jeremy Thurgood
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boomslangFri, 27 Aug 2010 21:47:21 +0200, by Adrianna Pińska
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added chain to doorFri, 27 Aug 2010 21:29:22 +0200, by Adrianna Pińska
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manualFri, 27 Aug 2010 21:06:03 +0200, by Adrianna Pińska
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Hook up intact pipesFri, 27 Aug 2010 20:56:24 +0200, by Neil Muller
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Interactivity status tweaksFri, 27 Aug 2010 20:43:29 +0200, by Neil Muller
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Hook up stethoscopeFri, 27 Aug 2010 20:35:27 +0200, by Stefano Rivera
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Add some toggle options to helper scriptFri, 27 Aug 2010 20:30:57 +0200, by Neil Muller
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Remove unneeded testsFri, 27 Aug 2010 20:14:51 +0200, by Neil Muller
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Non-interactive things no longer highlight the cursor.Fri, 27 Aug 2010 20:08:18 +0200, by Jeremy Thurgood
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stethoscope plus dammit, JIMFri, 27 Aug 2010 20:06:44 +0200, by Adrianna Pińska
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Ran pyflakes and fixed some minor things.Fri, 27 Aug 2010 19:35:20 +0200, by Jeremy Thurgood
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Shuffled a bunch of stuff into more appropriate places.Fri, 27 Aug 2010 19:29:37 +0200, by Jeremy Thurgood
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Replace text interacts with doors.Fri, 27 Aug 2010 19:22:47 +0200, by Simon Cross
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cryo pipesFri, 27 Aug 2010 19:15:18 +0200, by Adrianna Pińska
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Line art machine room.Fri, 27 Aug 2010 19:04:54 +0200, by Simon Cross
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Superconductor Thing now works.Fri, 27 Aug 2010 19:01:00 +0200, by Jeremy Thurgood
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Add non-clickable animation TODO.Fri, 27 Aug 2010 19:00:02 +0200, by Simon Cross
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Make computer beepFri, 27 Aug 2010 18:30:02 +0200, by Neil Muller
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More varied beepsFri, 27 Aug 2010 18:24:35 +0200, by Neil Muller
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Hook up parts of the bridge computer systemFri, 27 Aug 2010 18:13:12 +0200, by Neil Muller
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More test fixes.Fri, 27 Aug 2010 17:35:15 +0200, by Jeremy Thurgood
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crew quartersFri, 27 Aug 2010 17:32:05 +0200, by Adrianna Pińska
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Start of walkthrough "unit test" and associated fixes and tweaks.Fri, 27 Aug 2010 16:45:47 +0200, by Jeremy Thurgood
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Das blinken lightsFri, 27 Aug 2010 16:20:26 +0200, by Neil Muller
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Tweak constant overridingFri, 27 Aug 2010 16:13:22 +0200, by Neil Muller
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Add length parameterFri, 27 Aug 2010 15:51:50 +0200, by Neil Muller
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Beeps on the bridgeFri, 27 Aug 2010 13:40:10 +0200, by Neil Muller
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More tests, some cryo room fixes and docs in the build.Fri, 27 Aug 2010 13:32:27 +0200, by Jeremy Thurgood
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Actually commit engine room.Fri, 27 Aug 2010 13:25:42 +0200, by Simon Cross
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Add tool for making beepsFri, 27 Aug 2010 13:22:32 +0200, by Neil Muller
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Line-art engine room.Fri, 27 Aug 2010 13:20:45 +0200, by Simon Cross
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Show close button area in helperFri, 27 Aug 2010 13:01:42 +0200, by Neil Muller
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Unify doors a bitFri, 27 Aug 2010 11:32:49 +0200, by Neil Muller
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Link crew quarters to map.Fri, 27 Aug 2010 10:37:47 +0200, by Simon Cross
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Start adding colour to bridge. Initial art towards a cunning planFri, 27 Aug 2010 09:59:12 +0200, by Neil Muller
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Fix reference to tin pipe.Fri, 27 Aug 2010 09:57:47 +0200, by Simon Cross
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Add detail view support to helperFri, 27 Aug 2010 09:18:27 +0200, by Neil Muller
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Start work on bridge comp detailFri, 27 Aug 2010 09:06:20 +0200, by Neil Muller
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Add bridge screenshotFri, 27 Aug 2010 09:06:06 +0200, by Neil Muller
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Hook up bridgeFri, 27 Aug 2010 00:14:01 +0200, by Stefano Rivera
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Art requestsFri, 27 Aug 2010 00:13:49 +0200, by Stefano Rivera
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Add a partial crew quarters (eighths?) implementation.Fri, 27 Aug 2010 00:09:01 +0200, by Jeremy Thurgood
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Updated cryo unit to use new stuff. No more triangles! (Except for the ones that are still there.)Thu, 26 Aug 2010 23:36:53 +0200, by Jeremy Thurgood
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Moved leg into an ovelayThu, 26 Aug 2010 23:32:46 +0200, by Stefano Rivera
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Add chopping sound. Tweak mess descriptionsThu, 26 Aug 2010 23:23:10 +0200, by Neil Muller
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proper cryo unit inset plus overlay for no legThu, 26 Aug 2010 23:18:47 +0200, by Adrianna Pińska
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Flavour interactions for mess hallThu, 26 Aug 2010 23:11:32 +0200, by Neil Muller
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Cryo pipe imageThu, 26 Aug 2010 23:00:20 +0200, by Stefano Rivera