Mercurial > pyntnclick
graph
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Initial manual implementation.Sat, 28 Aug 2010 19:04:30 +0200, by Jeremy Thurgood
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More duct tape (shouldn't have slipped in last commit)Sat, 28 Aug 2010 18:59:51 +0200, by Stefano Rivera
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Remove broken Thing.interact_without() callsSat, 28 Aug 2010 18:47:53 +0200, by Stefano Rivera
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Make arrows non-interactive.Sat, 28 Aug 2010 18:46:43 +0200, by Simon Cross
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crew quarters except for duct tapeSat, 28 Aug 2010 18:40:08 +0200, by Adrianna Pińska
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Tweak base imagesSat, 28 Aug 2010 18:38:45 +0200, by Neil Muller
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Add pulsing danger sign.Sat, 28 Aug 2010 18:36:38 +0200, by Simon Cross
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Add bridge computer base imagesSat, 28 Aug 2010 18:21:21 +0200, by Neil Muller
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Tweaks to text and JIM background.Sat, 28 Aug 2010 18:05:35 +0200, by Jeremy Thurgood
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Only give vandalism warning onceSat, 28 Aug 2010 18:02:49 +0200, by Stefano Rivera
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Adjust labels for dodgy fonts.Sat, 28 Aug 2010 17:50:21 +0200, by Jeremy Thurgood
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add TODO noteSat, 28 Aug 2010 17:43:14 +0200, by Neil Muller
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remove random out of 1 choiceSat, 28 Aug 2010 17:42:40 +0200, by Neil Muller
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Add hazard sign to JIM panelSat, 28 Aug 2010 17:39:14 +0200, by Neil Muller
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Fix bliken lights descriptionSat, 28 Aug 2010 17:39:00 +0200, by Neil Muller
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spelingSat, 28 Aug 2010 17:36:40 +0200, by Adrianna Pińska
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spelingSat, 28 Aug 2010 17:27:07 +0200, by Adrianna Pińska
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raw imagesSat, 28 Aug 2010 17:16:55 +0200, by Adrianna Pińska
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coloured in bridge stuffSat, 28 Aug 2010 17:13:12 +0200, by Adrianna Pińska
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Better result handling for tests.Sat, 28 Aug 2010 17:07:54 +0200, by Jeremy Thurgood
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MonospaceRegular sourceSat, 28 Aug 2010 17:09:05 +0200, by Stefano Rivera
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Use bottle image. The boomslang is now triangle-freeSat, 28 Aug 2010 17:08:10 +0200, by Stefano Rivera
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Allow Nones in list of resultsSat, 28 Aug 2010 17:07:24 +0200, by Neil Muller
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JIM comments on cryo pipesSat, 28 Aug 2010 16:56:09 +0200, by Neil Muller
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Use make_jim_dialog everywhereSat, 28 Aug 2010 16:51:40 +0200, by Neil Muller
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JIM comments on safe opening, if ableSat, 28 Aug 2010 16:36:38 +0200, by Neil Muller
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Moved some widgets around.Sat, 28 Aug 2010 16:50:37 +0200, by Jeremy Thurgood
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Animate engine room arrows.Sat, 28 Aug 2010 16:46:46 +0200, by Simon Cross
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New (Fontforge) Monospace font for JIMSat, 28 Aug 2010 16:45:55 +0200, by Stefano Rivera
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Updated walkthrough test as far as completed environmental puzzle.Sat, 28 Aug 2010 16:34:35 +0200, by Jeremy Thurgood
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Hook up panel part of AI puzzleSat, 28 Aug 2010 16:30:43 +0200, by Neil Muller
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Detergent + cryo fluid puzzle (currently triangular)Sat, 28 Aug 2010 16:18:40 +0200, by Stefano Rivera
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Add sentence for bridge. Have poster break AISat, 28 Aug 2010 15:53:56 +0200, by Neil Muller
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Switch to DejaVuSansMono, which has less licencing issues than chintzySat, 28 Aug 2010 15:39:39 +0200, by Stefano Rivera
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Hook up poster. Add cameras to crew_quarters and bridgeSat, 28 Aug 2010 15:31:45 +0200, by Neil Muller
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Remove can opener from engine background.Sat, 28 Aug 2010 15:26:30 +0200, by Simon Cross
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The environment / pipe puzzle is now solveableSat, 28 Aug 2010 15:18:25 +0200, by Stefano Rivera
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Include tools in build.Sat, 28 Aug 2010 15:11:27 +0200, by Jeremy Thurgood
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Right-click with hand in a detail window dismisses it.Sat, 28 Aug 2010 15:03:25 +0200, by Jeremy Thurgood
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Make airlock warning not JIM'sSat, 28 Aug 2010 15:01:55 +0200, by Neil Muller
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Re-clean engine room image (start of engine colouring process).Sat, 28 Aug 2010 14:51:58 +0200, by Simon Cross
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Don't allow access to the engine room without helmetSat, 28 Aug 2010 14:43:00 +0200, by Neil Muller
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Add duct_tape + fishbowl = helmetSat, 28 Aug 2010 14:42:41 +0200, by Neil Muller
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Remove enter messageSat, 28 Aug 2010 14:41:35 +0200, by Neil Muller
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Don't crash if the item doesn't existSat, 28 Aug 2010 14:36:05 +0200, by Neil Muller
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boomslang colourSat, 28 Aug 2010 14:39:41 +0200, by Adrianna Pińska
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Boomslang soundSat, 28 Aug 2010 14:37:04 +0200, by Stefano Rivera
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Remove TODO about moving the state -- it's happy where it is and by all accounts quite entrenched.Sat, 28 Aug 2010 14:36:22 +0200, by Simon Cross
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Clean-up two old TODOs.Sat, 28 Aug 2010 14:34:39 +0200, by Simon Cross
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Commit the missing manual.Sat, 28 Aug 2010 14:27:04 +0200, by Simon Cross
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Latest machine room source.Sat, 28 Aug 2010 14:24:38 +0200, by Simon Cross
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Hook up manual.Sat, 28 Aug 2010 14:24:07 +0200, by Simon Cross
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coloured in cryo detailSat, 28 Aug 2010 14:16:10 +0200, by Adrianna Pińska
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Add is_in_inventory helperSat, 28 Aug 2010 14:10:54 +0200, by Neil Muller
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Massage chair and base where swappedSat, 28 Aug 2010 14:01:17 +0200, by Stefano Rivera
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Link up laser welderSat, 28 Aug 2010 14:00:38 +0200, by Simon Cross
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Add uncuttable cryo pipe interactSat, 28 Aug 2010 13:57:32 +0200, by Neil Muller
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More engine room descsSat, 28 Aug 2010 13:56:22 +0200, by Stefano Rivera
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Tweak description appearanceSat, 28 Aug 2010 13:33:07 +0200, by Neil Muller
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cameras and bottlesSat, 28 Aug 2010 13:31:14 +0200, by Adrianna Pińska
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Fixed mouse and cursor handling.Sat, 28 Aug 2010 13:30:44 +0200, by Jeremy Thurgood
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Print existing intersection in scene on startupSat, 28 Aug 2010 13:10:55 +0200, by Neil Muller
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typoSat, 28 Aug 2010 13:05:40 +0200, by Adrianna Pińska
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Fix rect drawing bugSat, 28 Aug 2010 13:02:40 +0200, by Neil Muller
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Warn about intersecting existing things and other drawn rectsSat, 28 Aug 2010 12:58:31 +0200, by Neil Muller
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Mouse handling refactorings.Sat, 28 Aug 2010 12:43:12 +0200, by Jeremy Thurgood
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split right cryo pipe into two; single tube fragment; incrementing fixed tubesSat, 28 Aug 2010 12:41:02 +0200, by Adrianna Pińska
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Split laser welder slot and on button. Add manual thing. Add descriptions for drill press and block.Sat, 28 Aug 2010 12:38:28 +0200, by Simon Cross
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Only the base of the massage chair brings up the subsceneSat, 28 Aug 2010 12:35:09 +0200, by Stefano Rivera
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Suspend background sound for bridge computer detailSat, 28 Aug 2010 12:11:42 +0200, by Neil Muller
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Call detail enter and leave hooksSat, 28 Aug 2010 12:10:20 +0200, by Neil Muller
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Computer typeface for JIM.Sat, 28 Aug 2010 09:37:21 +0200, by Jeremy Thurgood
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Add toggle thing rects optionSat, 28 Aug 2010 08:57:11 +0200, by Neil Muller
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Make self._interact_hilight_colour = None disable rect (matches comments)Sat, 28 Aug 2010 08:56:12 +0200, by Neil Muller
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Add laser welder lights art source.Sat, 28 Aug 2010 02:06:33 +0200, by Simon Cross
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Correct filename.Sat, 28 Aug 2010 02:05:16 +0200, by Simon Cross
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rolled-up triangle poster for inventorySat, 28 Aug 2010 01:50:03 +0200, by Adrianna Pińska
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Hook up new machete, can_opener, and titanium_femur imagesSat, 28 Aug 2010 01:45:07 +0200, by Stefano Rivera
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Hook up canopener. Fix for replace_inventory changesSat, 28 Aug 2010 01:28:51 +0200, by Neil Muller
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Make replace_inventory_item use names for consisencySat, 28 Aug 2010 01:28:25 +0200, by Neil Muller
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source filesSat, 28 Aug 2010 01:35:39 +0200, by Adrianna Pińska
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some more itemsSat, 28 Aug 2010 01:33:45 +0200, by Adrianna Pińska
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CursorSprite: Default pointer-position to the centre of the cursorSat, 28 Aug 2010 01:32:54 +0200, by Stefano Rivera
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Daily screenshot.Sat, 28 Aug 2010 01:22:44 +0200, by Simon Cross
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Source for machine room background.Sat, 28 Aug 2010 01:18:51 +0200, by Simon Cross
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Make the can Thing go away when it's empty.Sat, 28 Aug 2010 01:16:27 +0200, by Jeremy Thurgood
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Full colour machine room.Sat, 28 Aug 2010 01:13:43 +0200, by Simon Cross
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Add some flavour text to machine room. Tweak rectsSat, 28 Aug 2010 00:42:21 +0200, by Neil Muller
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Added detergent bottle Item and InteractImageRect classSat, 28 Aug 2010 00:28:18 +0200, by Stefano Rivera
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more full stopsSat, 28 Aug 2010 00:25:26 +0200, by Adrianna Pińska
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Broccoli!Sat, 28 Aug 2010 00:23:44 +0200, by Adrianna Pińska
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more spelling and full stopsSat, 28 Aug 2010 00:22:16 +0200, by Adrianna Pińska
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typoSat, 28 Aug 2010 00:19:34 +0200, by Adrianna Pińska
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Tweak bridgeSat, 28 Aug 2010 00:09:33 +0200, by Neil Muller
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coloured-in cryo tubesSat, 28 Aug 2010 00:10:06 +0200, by Adrianna Pińska
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needs moar dirtSat, 28 Aug 2010 00:09:11 +0200, by Adrianna Pińska
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Plotting in the crew quarters.Sat, 28 Aug 2010 00:03:54 +0200, by Jeremy Thurgood
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Hook up a few things in the crew quartersFri, 27 Aug 2010 23:50:53 +0200, by Neil Muller
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Re-enable thing rects by default in rect_drawerFri, 27 Aug 2010 23:37:19 +0200, by Neil Muller
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Engine room mostly hooked upFri, 27 Aug 2010 23:35:18 +0200, by Stefano Rivera
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some colour in the mess hallFri, 27 Aug 2010 23:33:27 +0200, by Adrianna Pińska
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Fishbowl and laser lights that don't make the universe go away.Fri, 27 Aug 2010 23:12:34 +0200, by Jeremy Thurgood
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Add option for turning off debugging rects while debugging.Fri, 27 Aug 2010 23:09:07 +0200, by Simon Cross
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Too long since last commit. Felt like showing off some machine room progress.Fri, 27 Aug 2010 23:01:17 +0200, by Simon Cross
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The flying fish fix (take 1)Fri, 27 Aug 2010 22:35:09 +0200, by Neil Muller
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Compensate for offset in rect_drawerFri, 27 Aug 2010 22:12:03 +0200, by Neil Muller
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Offset support for scenesFri, 27 Aug 2010 22:04:25 +0200, by Neil Muller
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coloured wires in bridgeFri, 27 Aug 2010 21:43:07 +0200, by Neil Muller
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Better (and fixed) rect tool with toolbar overlay.Fri, 27 Aug 2010 22:00:12 +0200, by Jeremy Thurgood
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Crew quarters background and toolbar on the rect tool.Fri, 27 Aug 2010 21:57:13 +0200, by Jeremy Thurgood
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boomslangFri, 27 Aug 2010 21:47:21 +0200, by Adrianna Pińska
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added chain to doorFri, 27 Aug 2010 21:29:22 +0200, by Adrianna Pińska
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manualFri, 27 Aug 2010 21:06:03 +0200, by Adrianna Pińska
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Hook up intact pipesFri, 27 Aug 2010 20:56:24 +0200, by Neil Muller
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Interactivity status tweaksFri, 27 Aug 2010 20:43:29 +0200, by Neil Muller
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Hook up stethoscopeFri, 27 Aug 2010 20:35:27 +0200, by Stefano Rivera
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Add some toggle options to helper scriptFri, 27 Aug 2010 20:30:57 +0200, by Neil Muller
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Remove unneeded testsFri, 27 Aug 2010 20:14:51 +0200, by Neil Muller
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Non-interactive things no longer highlight the cursor.Fri, 27 Aug 2010 20:08:18 +0200, by Jeremy Thurgood
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stethoscope plus dammit, JIMFri, 27 Aug 2010 20:06:44 +0200, by Adrianna Pińska