Mercurial > pyntnclick
view gamelib/scenes/map.py @ 488:d8087848722d engine_refactor
Factor Thing interactive stuff out into a mixing. (Items to follow.)
author | Jeremy Thurgood <firxen@gmail.com> |
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date | Sun, 29 Aug 2010 13:15:14 +0200 |
parents | af2a23b9787d |
children | a9925aaf5f61 821b322e903b |
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"""Neurally implanted schematic for moving around on the ship. It is illegal for prisoners in transit to activate such an implant. Failure to comply carries a minimum sentence of six months. Many parts of the ship are derelict and inaccessible. """ from gamelib.state import Scene, Item, Thing, Result from gamelib.scenes.game_constants import PLAYER_ID from gamelib.scenes.scene_widgets import (Door, InteractText, InteractNoImage, InteractRectUnion, InteractImage, InteractAnimated, GenericDescThing, make_jim_dialog) class Map(Scene): FOLDER = "map" BACKGROUND = 'map.png' INITIAL_DATA = { 'implant': True, } def __init__(self, state): super(Map, self).__init__(state) self.add_thing(ToCryo()) self.add_thing(ToBridge()) self.add_thing(ToMess()) self.add_thing(ToEngine()) self.add_thing(ToMachine()) self.add_thing(ToCrew()) self.add_thing(InaccessibleArea()) self.add_thing(HydroponicsArea()) def enter(self): if self.get_data('implant'): self.set_data('implant', False) ai1 = make_jim_dialog( "Under the terms of the emergency conscription " "act, I have downloaded the ship's schematics to your " "neural implant to help you navigate around the ship.", self.state) if ai1: return ai1, make_jim_dialog("Prisoner %s, you are a " "class 1 felon. Obtaining access to the ship's schematics " "constitutes a level 2 offence and carries a minimal penalty " "of an additional 3 years on your sentence." % PLAYER_ID, self.state) class DoorThing(Thing): # name of destination DEST = None def interact(self, _item): """Go to destination.""" if self.DEST in self.state.scenes: self.state.set_current_scene(self.DEST) class ToCryo(DoorThing): "Way to cryo room." NAME = "map.tocryo" DEST = "cryo" INTERACTS = { 'door': InteractRectUnion(( (515, 158, 56, 68), (361, 519, 245, 29), )) } INITIAL = 'door' class ToBridge(DoorThing): "Way to bridge room." NAME = "map.tobridge" DEST = "bridge" INTERACTS = { 'door': InteractRectUnion(( (36, 260, 60, 83), (26, 177, 71, 21), )) } INITIAL = 'door' class ToMess(DoorThing): "Way to cryo room." NAME = "map.tomess" DEST = "mess" INTERACTS = { 'door': InteractRectUnion(( (395, 262, 64, 80), (341, 434, 110, 27), )) } INITIAL = 'door' class ToEngine(DoorThing): "Way to engine room." NAME = "map.toengine" DEST = "engine" INTERACTS = { 'door': InteractRectUnion(( (691, 279, 76, 54), (662, 500, 128, 23), )) } INITIAL = 'door' def interact(self, item): if not self.state.is_in_inventory('helmet'): return Result('The airlock refuses to open. The automated' ' voice says: "Hull breach beyond this door. Personnel' ' must be equipped for vacuum before entry."') else: return super(ToEngine, self).interact(item) class ToMachine(DoorThing): "Way to machine room." NAME = "map.tomachine" DEST = "machine" INTERACTS = { 'door': InteractRectUnion(( (608, 156, 57, 72), (578, 91, 140, 23), )) } INITIAL = 'door' class ToCrew(DoorThing): "Way to crew quarters." NAME = "map.tocrew_quarters" DEST = "crew_quarters" INTERACTS = { 'door': InteractRectUnion(( (210, 321, 37, 64), (69, 469, 148, 26), )) } INITIAL = 'door' class InaccessibleArea(Thing): NAME = 'map.inaccessible' INTERACTS = { 'areas': InteractRectUnion(( (207, 227, 39, 63), (256, 225, 35, 64), (259, 322, 34, 64), (514, 380, 58, 66), (607, 377, 60, 70), )) } INITIAL = 'areas' def interact(self, _item): return Result("You look in the door, but just see empty space: " "that room appears to have been obliterated by meteors.") class HydroponicsArea(Thing): NAME = 'map.hydroponics' INTERACTS = { 'areas': InteractRectUnion(( (314, 263, 73, 81), (313, 138, 125, 22), )) } INITIAL = 'areas' def interact(self, _item): return Result("Peering in through the window, you see that the entire " "chamber is overgrown with giant broccoli. It would " "take you years to cut a path through that.") SCENES = [Map]