Mercurial > pyntnclick
view gamelib/state.py @ 18:c9b124c2f5c6
Start of scene drawing framework.
author | Simon Cross <hodgestar+bzr@gmail.com> |
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date | Sun, 22 Aug 2010 17:04:34 +0200 |
parents | e9dc681911c4 |
children | 8e709824306d |
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"""Utilities and base classes for dealing with scenes.""" from albow.resource import get_image, get_sound def initial_state(): """Load the initial state.""" state = State() # TODO: populate state return state class State(object): """Complete game state. Game state consists of: * items * scenes """ def __init__(self): # map of scene name -> Scene object self.scenes = {} # map of item name -> Item object self.items = {} class Scene(object): """Base class for scenes.""" def __init__(self): pass def draw_background(self, screen): pass def draw_sprites(self, screen): pass def draw(self, screen): self.draw_background(screen) self.draw_sprites(screen) class Item(object): """Base class for items.""" def __init__(self): pass