Mercurial > pyntnclick
view gamelib/main.py @ 655:c77d6aa29bee pyntnclick
Some code to kinda demonstrate the ever so cunning state handling plan
author | Neil Muller <neil@dip.sun.ac.za> |
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date | Sun, 12 Feb 2012 13:56:59 +0200 |
parents | 974cc69d3762 |
children | 4f34b36ee7c5 |
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import scenes from menu import MenuScreen from endscreen import EndScreen from ss_state import SSState from pyntnclick.main import GameDescription class SuspendedSentence(GameDescription): INITIAL_SCENE = scenes.INITIAL_SCENE SCENE_LIST = scenes.SCENE_LIST SCREENS = { 'menu': MenuScreen, 'end': EndScreen, } START_SCREEN = 'menu' def __init__(self): super(SuspendedSentence, self).__init__(SSState) def main(): ss = SuspendedSentence() return ss.main()