view gamelib/main.py @ 655:c77d6aa29bee pyntnclick

Some code to kinda demonstrate the ever so cunning state handling plan
author Neil Muller <neil@dip.sun.ac.za>
date Sun, 12 Feb 2012 13:56:59 +0200
parents 974cc69d3762
children 4f34b36ee7c5
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import scenes

from menu import MenuScreen
from endscreen import EndScreen
from ss_state import SSState

from pyntnclick.main import GameDescription


class SuspendedSentence(GameDescription):

    INITIAL_SCENE = scenes.INITIAL_SCENE
    SCENE_LIST = scenes.SCENE_LIST
    SCREENS = {
            'menu': MenuScreen,
            'end': EndScreen,
            }
    START_SCREEN = 'menu'

    def __init__(self):
        super(SuspendedSentence, self).__init__(SSState)


def main():
    ss = SuspendedSentence()
    return ss.main()