view pyntnclick/constants.py @ 594:a9e9a7fbdbcf pyntnclick

Make debug a env variable
author Neil Muller <neil@dip.sun.ac.za>
date Sat, 11 Feb 2012 18:04:23 +0200
parents 1b1ab71535bd
children 1faced4e343a
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# Useful constants
# copyright boomslang team (see COPYRIGHT file for details)

import os

DEBUG_ENVVAR = 'PYNTNCLICK_DEBUG'


def _get_debug():
    debug = os.getenv(DEBUG_ENVVAR, default=False)
    if debug in [False, 'False', '0']:
        return False
    return True


class GameConstants(object):
    screen = (800, 600)
    snd_freq = 44100
    snd_bitsize = -16
    snd_channels = 2
    snd_buffer = 1024  # no. of samples

    button_size = 50
    scene_size = (screen[0], screen[1] - button_size)
    frame_rate = 25
    debug = _get_debug()

    # User event IDs:
    enter = 1
    leave = 2