Mercurial > pyntnclick
view pyntnclick/constants.py @ 594:a9e9a7fbdbcf pyntnclick
Make debug a env variable
author | Neil Muller <neil@dip.sun.ac.za> |
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date | Sat, 11 Feb 2012 18:04:23 +0200 |
parents | 1b1ab71535bd |
children | 1faced4e343a |
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# Useful constants # copyright boomslang team (see COPYRIGHT file for details) import os DEBUG_ENVVAR = 'PYNTNCLICK_DEBUG' def _get_debug(): debug = os.getenv(DEBUG_ENVVAR, default=False) if debug in [False, 'False', '0']: return False return True class GameConstants(object): screen = (800, 600) snd_freq = 44100 snd_bitsize = -16 snd_channels = 2 snd_buffer = 1024 # no. of samples button_size = 50 scene_size = (screen[0], screen[1] - button_size) frame_rate = 25 debug = _get_debug() # User event IDs: enter = 1 leave = 2