Mercurial > pyntnclick
view gamelib/custom_widgets.py @ 764:a8510f4e2ea1 pyntnclick
Conditionally add things based on state.
author | Jeremy Thurgood <firxen@gmail.com> |
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date | Sat, 26 Jan 2013 15:24:56 +0200 |
parents | efa58c92b304 |
children | bcc9277a23e6 |
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"""Custom widgets for Suspened Sentence""" import pygame from pyntnclick.widgets.text import WrappedTextLabel class JimLabel(WrappedTextLabel): """Custom widget for JIM's speech""" def __init__(self, gd, mesg): rect = pygame.Rect((0, 0), (1, 1)) super(JimLabel, self).__init__(rect, gd, text=mesg, fontname='Monospace.ttf', fontsize=20, bg_color=pygame.Color(255, 175, 127, 191), color=pygame.Color(0, 0, 0), border_color=pygame.Color(127, 15, 0)) def prepare(self): # Centre the widget super(JimLabel, self).prepare() self.rect.center = (self.gd.constants.screen[0] / 2, self.gd.constants.screen[1] / 2)