view gamelib/scenes/bridge.py @ 112:a2c09200a433

Remove check for None sound -- sound is never None.
author Simon Cross <simon@simonx>
date Tue, 24 Aug 2010 14:44:29 +0200
parents 75bf3d3689e9
children 48d24a48d0ce
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"""Bridge where the final showdown with the AI occurs."""

from gamelib.state import Scene, Item, Thing


class Bridge(Scene):

    # FOLDER = "bridge"
    # BACKGROUND = None # TODO

    # TODO: This is for testing.
    FOLDER = "cryo"
    BACKGROUND = "cryo_room.png"
    NAME = "bridge"

    INITIAL_DATA = {
        'accessible': False,
        }


SCENES = [Bridge]