view gamelib/state.py @ 9:6db58d31dd4c

Function for loading initial state.
author Simon Cross <hodgestar+bzr@gmail.com>
date Sun, 22 Aug 2010 15:59:37 +0200
parents d7c9d8273d7f
children e9dc681911c4
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"""Utilities and base classes for dealing with scenes."""

def initial_state():
    """Load the initial state."""
    state = State()
    # TODO: populate state
    return state


class State(object):
    """Complete game state.

    Game state consists of:

    * items
    * scenes
    """

    def __init__(self):
        # map of scene name -> Scene object
        self.scenes = {}
        # map of item name -> Item object
        self.items = {}


class Scene(object):
    """Base class for scenes."""

    def __init__(self):
        pass


class Item(object):
    """Base class for items."""

    def __init__(self):
        pass