view gamelib/ss_state.py @ 681:497b6d7c55e7 pyntnclick

Reimplement JIM-style in gamelib
author Neil Muller <neil@dip.sun.ac.za>
date Sun, 12 Feb 2012 23:57:14 +0200
parents 5dc866e1d71d
children bdebe693453f
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"""The Custom state object for Suspended Sentence"""

from pyntnclick.state import GameState


class SSState(GameState):

    def get_jim_state(self):
        """Check JIM's health"""
        return self['bridge']['ai status']

    def loop_ai(self):
        """Make JIM loopy"""
        self['bridge']['ai status'] = 'looping'

    def break_ai(self):
        self['bridge']['ai status'] = 'dead'