Mercurial > pyntnclick
view gamelib/menu.py @ 518:3e91c82c2240
Removed superfluous SIZE attribute on Scene.
author | Jeremy Thurgood <firxen@gmail.com> |
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date | Tue, 07 Sep 2010 17:05:51 +0200 |
parents | ece69836f00a |
children | 0ce08d5e2acb |
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# menu.py # Copyright Boomslang team, 2010 (see COPYING File) # Main menu for the game from albow.screen import Screen from albow.controls import Image, Button, Label from albow.layout import Column from albow.resource import get_image from pygame import Rect from gamelib.widgets import BoomImageButton class SplashButton(BoomImageButton): FOLDER = 'splash' class MenuScreen(Screen): def __init__(self, shell): Screen.__init__(self, shell) self._background = get_image('splash', 'splash.png') self._start_button = SplashButton('play.png', 16, 523, self.start) self._resume_button = SplashButton('resume.png', 256, 523, self.resume, enable=self.check_running) self._quit_button = SplashButton('quit.png', 580, 523, shell.quit) self.add(self._start_button) self.add(self._resume_button) self.add(self._quit_button) def draw(self, surface): surface.blit(self._background, (0, 0)) self._start_button.draw(surface) self._resume_button.draw(surface) self._quit_button.draw(surface) def start(self): self.shell.game_screen.start_game() self.shell.show_screen(self.shell.game_screen) def check_running(self): return self.shell.game_screen.running def resume(self): if self.shell.game_screen.running: self.shell.show_screen(self.shell.game_screen)