diff gamelib/state.py @ 79:d7c0a702a0b4

Factor label width setting method out into a custom class (BoomLabel).
author Simon Cross <hodgestar+bzr@gmail.com>
date Mon, 23 Aug 2010 23:09:29 +0200
parents 6bfebfbce42e
children 593bddfacf18
line wrap: on
line diff
--- a/gamelib/state.py	Mon Aug 23 23:05:55 2010 +0200
+++ b/gamelib/state.py	Mon Aug 23 23:09:29 2010 +0200
@@ -2,7 +2,7 @@
 
 from albow.resource import get_image, get_sound
 from albow.utils import frame_rect
-from albow.controls import Label
+from widgets import BoomLabel
 from pygame.locals import BLEND_ADD
 from pygame.rect import Rect
 from pygame.color import Color
@@ -137,13 +137,8 @@
     def _make_description(self, text):
         if text is None:
             return None
-        label = Label(text)
-        # TODO: create derived label class that does this
-        # manually recalculate size
-        d = 5
-        w, h = label.size
-        label.margin = d
-        label.size = (w+2*d, h+2*d)
+        label = BoomLabel(text)
+        label.set_margin(5)
         label.border_width = 1
         label.border_color = (0, 0, 0)
         label.bg_color = (127, 127, 127)