Mercurial > pyntnclick
diff pyntnclick/state.py @ 586:cf65e91b30b1 pyntnclick
Use load_image where possible
author | Stefano Rivera <stefano@rivera.za.net> |
---|---|
date | Sat, 11 Feb 2012 16:56:01 +0200 |
parents | 1b1ab71535bd |
children | f20d211d2c91 |
line wrap: on
line diff
--- a/pyntnclick/state.py Sat Feb 11 16:51:39 2012 +0200 +++ b/pyntnclick/state.py Sat Feb 11 16:56:01 2012 +0200 @@ -2,7 +2,6 @@ import copy -from albow.resource import get_image from albow.utils import frame_rect from widgets import BoomLabel from pygame.rect import Rect @@ -281,7 +280,8 @@ def _cache_background(self): if self.BACKGROUND and not self._background: - self._background = get_image(self.FOLDER, self.BACKGROUND) + self._background = self.state.gd.resource.load_image( + (self.FOLDER, self.BACKGROUND)) def draw_background(self, surface): self._cache_background() @@ -504,7 +504,8 @@ def _cache_inventory_image(self): if not self.inventory_image: - self.inventory_image = get_image('items', self.INVENTORY_IMAGE) + self.inventory_image = self.state.resource.load_image( + 'items', self.INVENTORY_IMAGE) def set_state(self, state): assert self.state is None