diff gamelib/popupmenu.py @ 84:c76f2fad2af5

Draw CursorWidget on top of StateWidget
author Stefano Rivera <stefano@rivera.za.net>
date Mon, 23 Aug 2010 23:58:11 +0200
parents 213e47dea4d0
children ca10d7e9a2c1
line wrap: on
line diff
--- a/gamelib/popupmenu.py	Mon Aug 23 23:47:29 2010 +0200
+++ b/gamelib/popupmenu.py	Mon Aug 23 23:58:11 2010 +0200
@@ -3,14 +3,13 @@
 # Popup menu for the game screen
 
 from constants import BUTTON_SIZE
-from cursor import CursorWidget
 
 from albow.menu import Menu
 from albow.controls import Button
 from albow.resource import get_font
 from pygame.rect import Rect
 
-class PopupMenuButton(Button, CursorWidget):
+class PopupMenuButton(Button):
 
     def __init__(self, text, action):
         Button.__init__(self, text, action)
@@ -19,10 +18,6 @@
         self.set_rect(Rect(0, 0, BUTTON_SIZE, BUTTON_SIZE))
         self.margin = (BUTTON_SIZE - self.font.get_linesize()) / 2
 
-    def get_cursor(self, event):
-        # Draw standard arrow, not the sprite cursor
-        return None
-
 class PopupMenu(Menu):
 
     def __init__(self, shell):