Mercurial > pyntnclick
diff gamelib/scenes/mess.py @ 491:9f488671c02e engine_refactor
No more state in Item interacts.
author | Jeremy Thurgood <firxen@gmail.com> |
---|---|
date | Sun, 29 Aug 2010 19:58:35 +0200 |
parents | af2a23b9787d |
children | 8f3c82c685a4 |
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--- a/gamelib/scenes/mess.py Sun Aug 29 15:15:59 2010 +0200 +++ b/gamelib/scenes/mess.py Sun Aug 29 19:58:35 2010 +0200 @@ -50,22 +50,22 @@ class BaseCan(CloneableItem): """Base class for the cans""" - def interact_with_full_can(self, item, state): + def interact_with_full_can(self, item): return Result("You bang the cans together. It sounds like two cans being banged together.", soundfile="can_hit.ogg") - def interact_with_dented_can(self, item, state): - return self.interact_with_full_can(item, state) + def interact_with_dented_can(self, item): + return self.interact_with_full_can(item) - def interact_with_empty_can(self, item, state): - return self.interact_with_full_can(item, state) + def interact_with_empty_can(self, item): + return self.interact_with_full_can(item) - def interact_with_machete(self, item, state): + def interact_with_machete(self, item): return Result("You'd mangle it beyond usefulness.") - def interact_with_canopener(self, item, state): + def interact_with_canopener(self, item): empty = EmptyCan('empty_can') - state.add_item(empty) - state.replace_inventory_item(self.name, empty.name) + self.state.add_item(empty) + self.state.replace_inventory_item(self.name, empty.name) return Result("You open both ends of the can, discarding the hideous contents.") @@ -75,10 +75,10 @@ INVENTORY_IMAGE = "empty_can.png" CURSOR = CursorSprite('empty_can_cursor.png') - def interact_with_titanium_leg(self, item, state): + def interact_with_titanium_leg(self, item): return Result("Flattening the can doesn't look like a useful thing to do.") - def interact_with_canopener(self, item, state): + def interact_with_canopener(self, item): return Result("There's nothing left to open on this can") @@ -88,10 +88,10 @@ INVENTORY_IMAGE = "full_can.png" CURSOR = CursorSprite('full_can_cursor.png') - def interact_with_titanium_leg(self, item, state): + def interact_with_titanium_leg(self, item): dented = DentedCan("dented_can") - state.add_item(dented) - state.replace_inventory_item(self.name, dented.name) + self.state.add_item(dented) + self.state.replace_inventory_item(self.name, dented.name) return Result("You club the can with the femur. The can gets dented, but doesn't open.", soundfile="can_hit.ogg") @@ -101,7 +101,7 @@ INVENTORY_IMAGE = "dented_can.png" CURSOR = CursorSprite('dented_can_cursor.png') - def interact_with_titanium_leg(self, item, state): + def interact_with_titanium_leg(self, item): return Result("You club the can with the femur. The dents shift around, but it still doesn't open.", soundfile="can_hit.ogg")