Mercurial > pyntnclick
diff gamelib/scenes/map.py @ 603:3ce19d33b51f pyntnclick
Rename state to game to not cause confusion with the other state
author | Neil Muller <neil@dip.sun.ac.za> |
---|---|
date | Sat, 11 Feb 2012 20:09:47 +0200 |
parents | 4e9178215e75 |
children | d6ded808cc33 |
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--- a/gamelib/scenes/map.py Sat Feb 11 20:05:22 2012 +0200 +++ b/gamelib/scenes/map.py Sat Feb 11 20:09:47 2012 +0200 @@ -40,13 +40,13 @@ "Under the terms of the emergency conscription " "act, I have downloaded the ship's schematics to your " "neural implant to help you navigate around the ship.", - self.state) + self.game) if ai1: return ai1, make_jim_dialog("Prisoner %s, you are a " "class 1 felon. Obtaining access to the ship's schematics " "constitutes a level 2 offence and carries a minimal penalty " "of an additional 3 years on your sentence." % PLAYER_ID, - self.state) + self.game) class DoorThing(Thing): @@ -56,8 +56,8 @@ def interact(self, _item): """Go to destination.""" - if self.DEST in self.state.scenes: - self.state.set_current_scene(self.DEST) + if self.DEST in self.game.scenes: + self.game.set_current_scene(self.DEST) class ToCryo(DoorThing): @@ -124,7 +124,7 @@ INITIAL = 'door' def interact(self, item): - if not self.state.is_in_inventory('helmet'): + if not self.game.is_in_inventory('helmet'): return Result('The airlock refuses to open. The automated' ' voice says: "Hull breach beyond this door. Personnel' ' must be equipped for vacuum before entry."')