Mercurial > pyntnclick
diff pyntnclick/main.py @ 560:28f03563f4db pyntnclick
Provide stubby access to sound and resource object from GameDescription on state and scene objects.
author | Simon Cross <hodgestar+bzr@gmail.com> |
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date | Sat, 11 Feb 2012 14:47:44 +0200 |
parents | a4f28da12720 |
children | 2f7aa3cad77c |
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--- a/pyntnclick/main.py Sat Feb 11 14:42:24 2012 +0200 +++ b/pyntnclick/main.py Sat Feb 11 14:47:44 2012 +0200 @@ -56,10 +56,13 @@ self._initial_scene = self.INITIAL_SCENE self._scene_list = self.SCENE_LIST self._debug_rects = False + # TODO: make these real objects + self.sound = object() + self.resource = object() def initial_state(self): """Create a copy of the initial game state.""" - initial_state = state.GameState() + initial_state = state.GameState(self) initial_state.set_debug_rects(self._debug_rects) for scene in self._scene_list: initial_state.load_scenes(scene)