Mercurial > pyntnclick
diff gamelib/scenes/bridge.py @ 435:19aff54b2e73
Many small fixes.
author | Jeremy Thurgood <firxen@gmail.com> |
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date | Sat, 28 Aug 2010 23:48:50 +0200 |
parents | 860cb6144fd4 |
children | 4136b5d931e7 |
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--- a/gamelib/scenes/bridge.py Sat Aug 28 23:48:21 2010 +0200 +++ b/gamelib/scenes/bridge.py Sat Aug 28 23:48:50 2010 +0200 @@ -320,7 +320,7 @@ def get_description(self): if self.scene.get_data('ai panel') == 'closed': - return "The sign reads 'Warning: Authorized Techinicians Only'" + return "The sign reads 'Warning: Authorized Techinicians Only'." def interact_without(self): if self.scene.get_data('ai status') == 'online': @@ -454,7 +454,7 @@ return Result("You could change the destination, but when JIM recovers, it'll just get reset.") if self.state.scenes['bridge'].get_data('ai status') == 'dead': self.state.set_current_scene('won') - return Result("You change the destination.", soundfile="beep550.png", close_detail=True) + return Result("You change the destination.", soundfile="beep550.ogg", close_detail=True) class CompUpButton(Thing): """Up button on log screen""" @@ -592,7 +592,7 @@ super(BridgeCompDetail, self).draw_background(surface) def _clear_navigation(self): - "Remove navigation things inf nessecary" + "Remove navigation things if necessary" for thing in self._nav_lines: if thing.name in self.things.keys(): # Much fiddling to do the right thing when we reinsert it