comparison README-i18n.txt @ 783:eafa66caedd2 pyntnclick

Fix trailing space and old reference to gamelib.i18n.
author Simon Cross <hodgestar@gmail.com>
date Sat, 26 Jan 2013 19:14:09 +0200
parents 4ea237bbcef8
children 3577c51029f1
comparison
equal deleted inserted replaced
782:6a3440c8be8d 783:eafa66caedd2
25 executing `install-po.sh' script. 25 executing `install-po.sh' script.
26 26
27 27
28 == How can I mark the string in code as translatable? == 28 == How can I mark the string in code as translatable? ==
29 29
30 Just surround it with _( and ) like 30 Just surround it with _( and ) like
31 "Hello, world" -> _("Hello, world!") 31 "Hello, world" -> _("Hello, world!")
32 32
33 _() is a function in `gamelib/i18n.py' file, so you might want to 33 _() is a function in `gamelib/i18n.py' file, so you might want to
34 import it first. 34 import it first.
35 35
36 from gamelib.i18n import _ 36 from pyntnclick.i18n import _
37 37
38 And don't forget to update message catalogs with new strings. To do 38 And don't forget to update message catalogs with new strings. To do
39 that just execute `update-po.sh' script. It collects all translatable 39 that just execute `update-po.sh' script. It collects all translatable
40 strings from files that are specified in `po/POTFILES'. Make sure the 40 strings from files that are specified in `po/POTFILES'. Make sure the
41 file you worked on is in there. 41 file you worked on is in there.