Mercurial > pyntnclick
comparison gamelib/tests/test_walkthrough.py @ 792:bdaffaa8b6bf pyntnclick
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author | Jeremy Thurgood <firxen@gmail.com> |
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date | Sun, 27 Jan 2013 12:43:28 +0200 |
parents | 2f74064bc779 |
children | eed75a1d50c4 |
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791:56ec01e51f3d | 792:bdaffaa8b6bf |
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7 | 7 |
8 GAME_DESCRIPTION_CLASS = gamelib.main.SuspendedSentence | 8 GAME_DESCRIPTION_CLASS = gamelib.main.SuspendedSentence |
9 CURRENT_SCENE = 'cryo' | 9 CURRENT_SCENE = 'cryo' |
10 | 10 |
11 def move_to(self, target): | 11 def move_to(self, target): |
12 self.interact_thing(self.state.current_scene.name + '.door') | 12 self.interact_thing(self.state.get_current_scene().name + '.door') |
13 self.assert_current_scene('map') | 13 self.assert_current_scene('map') |
14 self.interact_thing('map.to' + target) | 14 self.interact_thing('map.to' + target) |
15 self.assert_current_scene(target) | 15 self.assert_current_scene(target) |
16 | 16 |
17 def test_walkthrough(self): | 17 def test_walkthrough(self): |
30 self.interact_thing('cryo.unit.1') | 30 self.interact_thing('cryo.unit.1') |
31 self.assert_detail_thing('cryo.titanium_leg') | 31 self.assert_detail_thing('cryo.titanium_leg') |
32 self.interact_thing('cryo.titanium_leg', detail='cryo_detail') | 32 self.interact_thing('cryo.titanium_leg', detail='cryo_detail') |
33 self.assert_detail_thing('cryo.titanium_leg', False) | 33 self.assert_detail_thing('cryo.titanium_leg', False) |
34 self.assert_inventory_item('titanium_leg') | 34 self.assert_inventory_item('titanium_leg') |
35 self.close_detail() | |
35 | 36 |
36 # Open the door the rest of the way. | 37 # Open the door the rest of the way. |
37 self.interact_thing('cryo.door', 'titanium_leg') | 38 self.interact_thing('cryo.door', 'titanium_leg') |
38 self.assert_game_data('door', 'open', 'cryo.door') | 39 self.assert_game_data('door', 'open', 'cryo.door') |
39 self.assert_inventory_item('titanium_leg') | 40 self.assert_inventory_item('titanium_leg') |
111 # Get the superconductor. | 112 # Get the superconductor. |
112 self.interact_thing('bridge.massagechair_base') | 113 self.interact_thing('bridge.massagechair_base') |
113 self.interact_thing('bridge.superconductor', detail='chair_detail') | 114 self.interact_thing('bridge.superconductor', detail='chair_detail') |
114 self.assert_inventory_item('superconductor') | 115 self.assert_inventory_item('superconductor') |
115 self.assert_detail_thing('bridge.superconductor', False) | 116 self.assert_detail_thing('bridge.superconductor', False) |
117 self.close_detail() | |
116 | 118 |
117 # Go to the crew quarters. | 119 # Go to the crew quarters. |
118 self.move_to('crew_quarters') | 120 self.move_to('crew_quarters') |
119 | 121 |
120 # Get the poster. | 122 # Get the poster. |
170 | 172 |
171 # Go to the machine room. | 173 # Go to the machine room. |
172 self.move_to('machine') | 174 self.move_to('machine') |
173 | 175 |
174 # Weld pipes and cans. | 176 # Weld pipes and cans. |
175 self.assert_game_data('contents', set(), 'machine.welder.slot') | 177 self.assert_game_data('contents', [], 'machine.welder.slot') |
176 self.interact_thing('machine.welder.slot', 'tube_fragment.0') | 178 self.interact_thing('machine.welder.slot', 'tube_fragment.0') |
177 self.assert_inventory_item('tube_fragment.0', False) | 179 self.assert_inventory_item('tube_fragment.0', False) |
178 self.assert_game_data('contents', set(['tube']), 'machine.welder.slot') | 180 self.assert_game_data('contents', ['tube'], 'machine.welder.slot') |
179 self.interact_thing('machine.welder.slot', 'empty_can.1') | 181 self.interact_thing('machine.welder.slot', 'empty_can.1') |
180 self.assert_inventory_item('empty_can.1', False) | 182 self.assert_inventory_item('empty_can.1', False) |
181 self.assert_game_data( | 183 self.assert_game_data( |
182 'contents', set(['tube', 'can']), 'machine.welder.slot') | 184 'contents', ['tube', 'can'], 'machine.welder.slot') |
183 self.interact_thing('machine.welder.button') | 185 self.interact_thing('machine.welder.button') |
184 self.assert_game_data('contents', set(), 'machine.welder.slot') | 186 self.assert_game_data('contents', [], 'machine.welder.slot') |
185 self.assert_inventory_item('cryo_pipes_one') | 187 self.assert_inventory_item('cryo_pipes_one') |
186 | 188 |
187 self.assert_game_data('contents', set(), 'machine.welder.slot') | 189 self.assert_game_data('contents', [], 'machine.welder.slot') |
188 self.interact_thing('machine.welder.slot', 'tube_fragment.2') | 190 self.interact_thing('machine.welder.slot', 'tube_fragment.2') |
189 self.assert_inventory_item('tube_fragment.2', False) | 191 self.assert_inventory_item('tube_fragment.2', False) |
190 self.assert_game_data('contents', set(['tube']), 'machine.welder.slot') | 192 self.assert_game_data('contents', ['tube'], 'machine.welder.slot') |
191 self.interact_thing('machine.welder.slot', 'empty_can.2') | 193 self.interact_thing('machine.welder.slot', 'empty_can.2') |
192 self.assert_inventory_item('empty_can.2', False) | 194 self.assert_inventory_item('empty_can.2', False) |
193 self.assert_game_data( | 195 self.assert_game_data( |
194 'contents', set(['tube', 'can']), 'machine.welder.slot') | 196 'contents', ['tube', 'can'], 'machine.welder.slot') |
195 self.interact_thing('machine.welder.button') | 197 self.interact_thing('machine.welder.button') |
196 self.assert_game_data('contents', set(), 'machine.welder.slot') | 198 self.assert_game_data('contents', [], 'machine.welder.slot') |
197 self.assert_inventory_item('cryo_pipes_one', False) | 199 self.assert_inventory_item('cryo_pipes_one', False) |
198 self.assert_inventory_item('cryo_pipes_two') | 200 self.assert_inventory_item('cryo_pipes_two') |
199 | 201 |
200 self.assert_game_data('contents', set(), 'machine.welder.slot') | 202 self.assert_game_data('contents', [], 'machine.welder.slot') |
201 self.interact_thing('machine.welder.slot', 'tube_fragment.1') | 203 self.interact_thing('machine.welder.slot', 'tube_fragment.1') |
202 self.assert_inventory_item('tube_fragment.1', False) | 204 self.assert_inventory_item('tube_fragment.1', False) |
203 self.assert_game_data('contents', set(['tube']), 'machine.welder.slot') | 205 self.assert_game_data('contents', ['tube'], 'machine.welder.slot') |
204 self.interact_thing('machine.welder.slot', 'empty_can.0') | 206 self.interact_thing('machine.welder.slot', 'empty_can.0') |
205 self.assert_inventory_item('empty_can.0', False) | 207 self.assert_inventory_item('empty_can.0', False) |
206 self.assert_game_data( | 208 self.assert_game_data( |
207 'contents', set(['tube', 'can']), 'machine.welder.slot') | 209 'contents', ['tube', 'can'], 'machine.welder.slot') |
208 self.interact_thing('machine.welder.button') | 210 self.interact_thing('machine.welder.button') |
209 self.assert_game_data('contents', set(), 'machine.welder.slot') | 211 self.assert_game_data('contents', [], 'machine.welder.slot') |
210 self.assert_inventory_item('cryo_pipes_two', False) | 212 self.assert_inventory_item('cryo_pipes_two', False) |
211 self.assert_inventory_item('cryo_pipes_three') | 213 self.assert_inventory_item('cryo_pipes_three') |
212 | 214 |
213 # Go to the mess. | 215 # Go to the mess. |
214 self.move_to('mess') | 216 self.move_to('mess') |