Mercurial > pyntnclick
comparison gamelib/sound.py @ 188:aebd4fd5b561
no_sound error handler should also disable music
author | Neil Muller <neil@dip.sun.ac.za> |
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date | Wed, 25 Aug 2010 17:04:06 +0200 |
parents | d2f94f42edf3 |
children | 7b07ffc37ec0 |
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187:fbfd8e748ac0 | 188:aebd4fd5b561 |
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39 def no_sound(e): | 39 def no_sound(e): |
40 global sound_cache | 40 global sound_cache |
41 print "get_sound: %s" % e | 41 print "get_sound: %s" % e |
42 print "get_sound: Sound not available, continuing without it" | 42 print "get_sound: Sound not available, continuing without it" |
43 sound_cache = None | 43 sound_cache = None |
44 albow.music.music_enabled = False | |
44 | 45 |
45 def disable_sound(): | 46 def disable_sound(): |
46 global sound_cache | 47 global sound_cache |
47 sound_cache = None | 48 sound_cache = None |
48 albow.music.music_enabled = False | 49 albow.music.music_enabled = False |