comparison gamelib/scenes/cryo.py @ 167:5845a3ed4dad

Inventory interaction can (surprisingly) affect the inventory
author Neil Muller <neil@dip.sun.ac.za>
date Wed, 25 Aug 2010 12:21:16 +0200
parents 0db92b3b5833
children 6b3ccee6f3f9
comparison
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166:0db92b3b5833 167:5845a3ed4dad
82 "Titanium leg, found on a piratical corpse." 82 "Titanium leg, found on a piratical corpse."
83 83
84 INVENTORY_IMAGE = "titanium_femur.png" 84 INVENTORY_IMAGE = "titanium_femur.png"
85 CURSOR = CursorSprite('titanium_femur_cursor.png', 47, 3) 85 CURSOR = CursorSprite('titanium_femur_cursor.png', 47, 3)
86 86
87 def interact_with_full_can(self, tool):
88 return Result("You club the can with the femur. It doesn't help")
89
90 87
91 class CryoUnitAlpha(Thing): 88 class CryoUnitAlpha(Thing):
92 "Cryo unit containing titanium leg." 89 "Cryo unit containing titanium leg."
93 90
94 NAME = "cryo.unit.1" 91 NAME = "cryo.unit.1"