Mercurial > pyntnclick
comparison gamelib/state.py @ 23:1e90a3e4618e
Add code for blitting Scene.
author | Simon Cross <hodgestar+bzr@gmail.com> |
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date | Sun, 22 Aug 2010 18:07:48 +0200 |
parents | 8e709824306d |
children | 0f25f7b9b37a |
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22:8e709824306d | 23:1e90a3e4618e |
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1 """Utilities and base classes for dealing with scenes.""" | 1 """Utilities and base classes for dealing with scenes.""" |
2 | 2 |
3 from albow.resource import get_image, get_sound | 3 from albow.resource import get_image, get_sound |
4 | 4 from pygame.locals import BLEND_ADD |
5 | 5 |
6 def initial_state(): | 6 def initial_state(): |
7 """Load the initial state.""" | 7 """Load the initial state.""" |
8 state = State() | 8 state = State() |
9 # TODO: populate state | 9 # TODO: populate state |
38 # map of thing names -> Thing objects | 38 # map of thing names -> Thing objects |
39 self.things = {} | 39 self.things = {} |
40 self._background = get_image([self.FOLDER, self.BACKGROUND]) | 40 self._background = get_image([self.FOLDER, self.BACKGROUND]) |
41 | 41 |
42 def draw_background(self, surface): | 42 def draw_background(self, surface): |
43 pass | 43 surface.blit(self._background, (0, 0), None, BLEND_ADD) |
44 | 44 |
45 def draw_sprites(self, surface): | 45 def draw_things(self, surface): |
46 pass | 46 for thing in self.things.itervalues(): |
47 thing.draw(surface) | |
47 | 48 |
48 def draw(self, surface): | 49 def draw(self, surface): |
49 self.draw_background(surface) | 50 self.draw_background(surface) |
50 self.draw_sprites(surface) | 51 self.draw_things(surface) |
51 | 52 |
52 | 53 |
53 class Thing(object): | 54 class Thing(object): |
54 """Base class for things in a scene that you can interact with.""" | 55 """Base class for things in a scene that you can interact with.""" |
55 | 56 |
57 pass | 58 pass |
58 | 59 |
59 def interact(self, item): | 60 def interact(self, item): |
60 pass | 61 pass |
61 | 62 |
63 def draw(self, surface): | |
64 pass | |
65 | |
62 | 66 |
63 class Item(object): | 67 class Item(object): |
64 """Base class for inventory items.""" | 68 """Base class for inventory items.""" |
65 | 69 |
66 def __init__(self): | 70 def __init__(self): |
67 pass | 71 pass |
72 # needs cursor | |
68 | 73 |