comparison gamelib/state.py @ 101:19d784fd3918

Remove debugging prints (descriptions now provide pretty much the same feedback anyway).
author Simon Cross <simon@simonx>
date Tue, 24 Aug 2010 09:58:12 +0200
parents ce23fad8ecb3
children 65976205fc2d
comparison
equal deleted inserted replaced
100:b5b6cbf556e6 101:19d784fd3918
322 def is_interactive(self): 322 def is_interactive(self):
323 return True 323 return True
324 324
325 def enter(self, item): 325 def enter(self, item):
326 """Called when the cursor enters the Thing.""" 326 """Called when the cursor enters the Thing."""
327 print "Enter %r -> %r" % (item, self) 327 pass
328 328
329 def leave(self): 329 def leave(self):
330 """Called when the cursr leaves the Thing.""" 330 """Called when the cursr leaves the Thing."""
331 print "Leaves %r" % self 331 pass
332 332
333 def interact(self, item): 333 def interact(self, item):
334 if not self.is_interactive(): 334 if not self.is_interactive():
335 return 335 return
336 if item is None: 336 if item is None: