Mercurial > pyntnclick
annotate gamelib/scenes/cryo.py @ 51:3417cf0e8795
Place for artist credits.
author | Simon Cross <simon@simonx> |
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date | Mon, 23 Aug 2010 12:18:03 +0200 |
parents | ad6f56bfa8b7 |
children | 2e2f6ff54780 |
rev | line source |
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Add an example Thing to cryo scene.
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1 """Cryo room where the prisoner starts out.""" |
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2 |
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3 import random |
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4 |
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5 from gamelib.state import Scene, Item, Thing |
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6 |
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7 |
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8 class Cryo(Scene): |
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9 |
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10 FOLDER = "cryo" |
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11 BACKGROUND = "cryo_room.png" |
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12 |
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13 INITIAL_DATA = { |
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14 'accessible': True, |
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15 } |
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16 |
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17 def __init__(self, state): |
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18 super(Cryo, self).__init__(state) |
35 | 19 self.add_item(Triangle("triangle")) |
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20 self.add_item(TitaniumLeg("titanium_leg")) |
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21 self.add_thing(CryoUnitAlpha("cryo.unit.1", (20, 20, 400, 500))) |
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22 self.add_thing(CryoRoomDoor("cryo.door", (30, 30, 400, 300))) |
35 | 23 |
24 | |
25 class Triangle(Item): | |
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26 "Test item. Needs to go away at some point." |
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27 |
35 | 28 INVENTORY_IMAGE = "triangle.png" |
29 | |
30 | |
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31 class TitaniumLeg(Item): |
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32 "Titanium leg, found on a piratical corpse." |
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33 |
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34 INVENTORY_IMAGE = "titanium_leg.png" |
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35 |
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36 |
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37 class CryoUnitAlpha(Thing): |
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38 pass |
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39 |
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40 |
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41 class CryoRoomDoor(Thing): |
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42 "Door to the cryo room." |
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43 |
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44 FOLDER = "cryo" |
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45 IMAGE = "cryo_door_closed" |
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46 |
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47 def interact_with_titanium_leg(self, item): |
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48 self.message("You wedge the titanium leg into the chain and twist. With a satisfying *snap*, the chain breaks and the door opens.") |
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49 self.scene.remove_thing(self) |
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50 |
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51 def interact_without(self): |
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52 self.message("It moves slightly and then stops. A chain on the other side is preventing it from opening completely.") |
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53 |
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54 def interact_default(self, item): |
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55 self.message(random.choice([ |
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56 "Sadly, this isn't that sort of game.", |
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57 "Your valiant efforts are foiled by the Evil Game Designer.", |
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58 "The door resists. Try something else, perhaps?", |
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59 ])) |
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60 |
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61 |
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62 SCENES = [Cryo] |