Wed, 11 Sep 2013 16:35:53 +0200 |
Neil Muller |
Update action tests
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Wed, 11 Sep 2013 16:35:41 +0200 |
Neil Muller |
Flesh out mock objects for puzzle tests
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Wed, 11 Sep 2013 16:35:18 +0200 |
Neil Muller |
Add fake world for the level tests
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Wed, 11 Sep 2013 14:56:33 +0200 |
Jeremy Thurgood |
Improve sheep puzzle hint. (Thanks Cosmologicon.)
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Sun, 08 Sep 2013 20:33:24 +0200 |
Jeremy Thurgood |
Name the .dmg.
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Sun, 08 Sep 2013 20:29:01 +0200 |
Jeremy Thurgood |
Give up and add apologetic text file to OSX package.
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Sun, 08 Sep 2013 19:52:31 +0200 |
Stefano Rivera |
Steal description from the pyweek entry page
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Sun, 08 Sep 2013 19:51:30 +0200 |
Stefano Rivera |
Homepage is up
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Sun, 08 Sep 2013 19:27:40 +0200 |
Stefano Rivera |
Copy pasta :(
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Sun, 08 Sep 2013 19:06:11 +0200 |
Stefano Rivera |
Set the icon
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Sun, 08 Sep 2013 19:02:19 +0200 |
Jeremy Thurgood |
Maybe build a dmg?
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Sun, 08 Sep 2013 18:56:46 +0200 |
Stefano Rivera |
Debian packaging
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Sun, 08 Sep 2013 18:47:10 +0200 |
Neil Muller |
We have icons now, so I suppose is needed.
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Sun, 08 Sep 2013 18:15:26 +0200 |
Stefano Rivera |
24 and 48 are probably useful
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Sun, 08 Sep 2013 18:12:54 +0200 |
Stefano Rivera |
Icons
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Sun, 08 Sep 2013 18:12:44 +0200 |
Stefano Rivera |
Icon generation in Makefile
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Sun, 08 Sep 2013 17:53:46 +0200 |
Neil Muller |
Beware py2exe's rabbitholes, for they are windy and full of teeth (no-pyflakes for good measure)
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Sun, 08 Sep 2013 17:47:25 +0200 |
Neil Muller |
py2exe packaging
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Sun, 08 Sep 2013 17:47:11 +0200 |
Neil Muller |
Tweak setup.py for py2exe
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Sun, 08 Sep 2013 12:56:56 +0200 |
Neil Muller |
Backed out changeset a538d791ff9c - should have been on default, not v0.1.x
v0.1.x
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Sun, 08 Sep 2013 12:35:33 +0200 |
Neil Muller |
pygame.mixer.Sound is too clever by half and should be shot repeatedly
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Sun, 08 Sep 2013 12:35:33 +0200 |
Neil Muller |
pygame.mixer.Sound is too clever by half and should be shot repeatedly
v0.1.x
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Sun, 08 Sep 2013 10:20:01 +0200 |
Adrianna Pińska |
updated authors in licence
v0.1.x
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Sun, 08 Sep 2013 10:15:36 +0200 |
Adrianna Pińska |
wrong attack key
v0.1.x
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Sun, 08 Sep 2013 11:53:24 +0200 |
Simon Cross |
Close bugfixes branch.
bugfixes
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Sun, 08 Sep 2013 11:51:51 +0200 |
Simon Cross |
Merge bugfixes into default.
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Sun, 08 Sep 2013 11:50:52 +0200 |
Simon Cross |
Branch 0.1.x.
v0.1.x
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Sun, 08 Sep 2013 11:31:39 +0200 |
Simon Cross |
Screenshot from final diary entry.
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Sun, 08 Sep 2013 10:20:01 +0200 |
Adrianna Pińska |
updated authors in licence
bugfixes
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Sun, 08 Sep 2013 10:15:36 +0200 |
Adrianna Pińska |
wrong attack key
bugfixes
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Sun, 08 Sep 2013 04:33:55 +0200 |
Neil Muller |
Cleanup collision handlers when we're done with the space
bugfixes
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Sun, 08 Sep 2013 03:15:30 +0200 |
Neil Muller |
Fix tile animation
bugfixes
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Sun, 08 Sep 2013 02:17:12 +0200 |
Simon Cross |
Added tag nagslang-0.1 for changeset 958db47db179
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Sun, 08 Sep 2013 02:12:31 +0200 |
Simon Cross |
Version 0.1.
nagslang-0.1
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Sun, 08 Sep 2013 02:10:30 +0200 |
David Sharpe |
Merge
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Sun, 08 Sep 2013 02:09:25 +0200 |
David Sharpe |
Someone forgot the sheep!
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Sun, 08 Sep 2013 02:07:29 +0200 |
Stefano Rivera |
Splash is too long
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Sun, 08 Sep 2013 02:07:20 +0200 |
Adrianna Pińska |
outline the font
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Sun, 08 Sep 2013 02:05:15 +0200 |
Adrianna Pińska |
title which is the right size
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Sun, 08 Sep 2013 02:02:09 +0200 |
Stefano Rivera |
Show splash image on startup
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Sun, 08 Sep 2013 01:49:23 +0200 |
Stefano Rivera |
Restart text for end screen
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Sun, 08 Sep 2013 01:57:51 +0200 |
Adrianna Pińska |
title image
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Sun, 08 Sep 2013 01:52:15 +0200 |
David Sharpe |
Merge
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Sun, 08 Sep 2013 01:51:47 +0200 |
David Sharpe |
Title
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Sun, 08 Sep 2013 01:47:59 +0200 |
Adrianna Pińska |
svg icon
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Sun, 08 Sep 2013 01:45:35 +0200 |
Simon Cross |
Update README.
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Sun, 08 Sep 2013 01:43:13 +0200 |
Adrianna Pińska |
rocket console
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Sun, 08 Sep 2013 01:39:30 +0200 |
David Sharpe |
Merge
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Sun, 08 Sep 2013 01:38:36 +0200 |
David Sharpe |
Merge
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Sun, 08 Sep 2013 01:35:37 +0200 |
David Sharpe |
Changed spawn location in finale.
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Sun, 08 Sep 2013 01:38:57 +0200 |
Simon Cross |
Fix run_game.pyw
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Sun, 08 Sep 2013 01:37:33 +0200 |
Simon Cross |
End sound.
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Sun, 08 Sep 2013 01:35:45 +0200 |
Jeremy Thurgood |
Increased health.
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Sun, 08 Sep 2013 01:34:17 +0200 |
Simon Cross |
Unix build script.
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Sun, 08 Sep 2013 01:30:55 +0200 |
Simon Cross |
Update setup.py
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Sun, 08 Sep 2013 01:25:54 +0200 |
Jeremy Thurgood |
More interesting notes.
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Sun, 08 Sep 2013 01:20:56 +0200 |
Stefano Rivera |
Werewolves should take *some* damage
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Sun, 08 Sep 2013 01:20:14 +0200 |
Neil Muller |
More attack range on spawned aliens
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Sun, 08 Sep 2013 01:16:40 +0200 |
Simon Cross |
Blast off home.
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Sun, 08 Sep 2013 01:15:36 +0200 |
Jeremy Thurgood |
More hangar notes.
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Sun, 08 Sep 2013 01:14:56 +0200 |
Stefano Rivera |
Reset health on level change
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Sun, 08 Sep 2013 01:06:47 +0200 |
Simon Cross |
End notes!
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Sun, 08 Sep 2013 01:05:03 +0200 |
Neil Muller |
collider based moonlight and acid
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Sun, 08 Sep 2013 01:04:04 +0200 |
Stefano Rivera |
Only issue the cyan keycard once
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Sun, 08 Sep 2013 01:00:20 +0200 |
Adrianna Pińska |
finale has hatches instead of doors
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Sun, 08 Sep 2013 00:58:01 +0200 |
Simon Cross |
Add end level.
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Sun, 08 Sep 2013 00:53:29 +0200 |
Simon Cross |
Alien Death Sounds.
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Sun, 08 Sep 2013 00:50:45 +0200 |
David Sharpe |
Merge
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Sun, 08 Sep 2013 00:49:13 +0200 |
David Sharpe |
Merge
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Sun, 08 Sep 2013 00:48:35 +0200 |
David Sharpe |
Merge
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Sun, 08 Sep 2013 00:33:15 +0200 |
David Sharpe |
Fixed movement between hangar, crew and bloody cargo bloody bay. I HOPE YOU ARE ALL PROUD OF YOURSELVES!!!!
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Sun, 08 Sep 2013 00:49:27 +0200 |
Stefano Rivera |
Correct linkage between alientunnel 2 & 3
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Sun, 08 Sep 2013 00:46:17 +0200 |
Jeremy Thurgood |
Heavier SokoBoxes are sturdier.
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Sun, 08 Sep 2013 00:45:47 +0200 |
Stefano Rivera |
Link human and alien worlds
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Sun, 08 Sep 2013 00:43:59 +0200 |
Simon Cross |
Bullet sounds.
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Sun, 08 Sep 2013 00:39:34 +0200 |
Neil Muller |
Change alien destinations
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Sun, 08 Sep 2013 00:39:41 +0200 |
Jeremy Thurgood |
Better KeyedHatch.
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Sun, 08 Sep 2013 00:32:32 +0200 |
Jeremy Thurgood |
KeyedHatch
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Sun, 08 Sep 2013 00:25:29 +0200 |
Simon Cross |
Allow music volume to be specified.
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Sun, 08 Sep 2013 00:23:57 +0200 |
Stefano Rivera |
Bigger gun
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Sun, 08 Sep 2013 00:10:59 +0200 |
Simon Cross |
Music files.
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Sun, 08 Sep 2013 00:10:32 +0200 |
Simon Cross |
Sounds.
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Sat, 07 Sep 2013 23:58:39 +0200 |
Stefano Rivera |
Don't leak mutators (leading to leaked images)
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Sat, 07 Sep 2013 23:57:55 +0200 |
Adrianna Pińska |
I mean cyan
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Sat, 07 Sep 2013 23:57:28 +0200 |
Adrianna Pińska |
queen coughs up magenta keycard upon expiring
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Sat, 07 Sep 2013 23:49:06 +0200 |
Simon Cross |
Add Gun to crew quarters.
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Sat, 07 Sep 2013 23:46:07 +0200 |
Jeremy Thurgood |
Cuddlier sheep.
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Sat, 07 Sep 2013 23:41:07 +0200 |
Adrianna Pińska |
finale almost done
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Sat, 07 Sep 2013 23:43:20 +0200 |
Simon Cross |
Quieter sound.
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Sat, 07 Sep 2013 23:38:26 +0200 |
Jeremy Thurgood |
Tweak door.
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Sat, 07 Sep 2013 23:38:07 +0200 |
Simon Cross |
Last aliens for crew quarters.
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Sat, 07 Sep 2013 23:36:19 +0200 |
Simon Cross |
Lift room puzzle.
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Sat, 07 Sep 2013 23:30:33 +0200 |
David Sharpe |
Merge
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Sat, 07 Sep 2013 23:29:49 +0200 |
David Sharpe |
You know what? If you want any more changes on this $*&^(#$*&^@($*&^% level, you can do it yourself!!!!!
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Sat, 07 Sep 2013 23:28:51 +0200 |
Simon Cross |
Add boxes.
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Sat, 07 Sep 2013 23:28:20 +0200 |
Jeremy Thurgood |
Door sound.
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Sat, 07 Sep 2013 23:21:19 +0200 |
Simon Cross |
Two more aliens.
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Sat, 07 Sep 2013 23:21:08 +0200 |
Stefano Rivera |
Quotes around the string with a colon in it
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Sat, 07 Sep 2013 23:19:01 +0200 |
Simon Cross |
Door opening sound.
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Sat, 07 Sep 2013 23:14:50 +0200 |
Simon Cross |
Moonlight sonata in the finale.
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Sat, 07 Sep 2013 23:15:06 +0200 |
Stefano Rivera |
Play the level's configured sound
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Sat, 07 Sep 2013 23:13:35 +0200 |
David Sharpe |
Merge
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Sat, 07 Sep 2013 23:13:01 +0200 |
David Sharpe |
Fuck you cargo bay!!!!!!
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Sat, 07 Sep 2013 23:12:25 +0200 |
Simon Cross |
Let there be light.
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Sat, 07 Sep 2013 23:04:04 +0200 |
Stefano Rivera |
Music in levels
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Sat, 07 Sep 2013 23:08:26 +0200 |
Jeremy Thurgood |
Tweak hangar notes.
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Sat, 07 Sep 2013 23:05:52 +0200 |
Jeremy Thurgood |
Better sheep doors.
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Sat, 07 Sep 2013 23:01:51 +0200 |
Simon Cross |
Note and alien.
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Sat, 07 Sep 2013 23:01:21 +0200 |
Adrianna Pińska |
put yellow keycard in alien tunnel 1
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Sat, 07 Sep 2013 23:00:13 +0200 |
Stefano Rivera |
Sheep -> hanger door
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Sat, 07 Sep 2013 22:58:38 +0200 |
Stefano Rivera |
Hook up some doors
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Sat, 07 Sep 2013 22:54:56 +0200 |
Simon Cross |
Tweak gravity well.
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Sat, 07 Sep 2013 22:52:03 +0200 |
Neil Muller |
Mention attack key
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Sat, 07 Sep 2013 22:51:12 +0200 |
Neil Muller |
Add keys hint to start
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Sat, 07 Sep 2013 22:48:20 +0200 |
Neil Muller |
Add hint about Titan
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Sat, 07 Sep 2013 22:43:50 +0200 |
Neil Muller |
Add moonlight to hangar
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Sat, 07 Sep 2013 22:39:30 +0200 |
Neil Muller |
Make hatches movable
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Sat, 07 Sep 2013 22:39:16 +0200 |
Jeremy Thurgood |
Only save state when PuzzleDoor is activated, not on update.
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Sat, 07 Sep 2013 22:38:32 +0200 |
Simon Cross |
Add gravity well.
|
Sat, 07 Sep 2013 22:38:21 +0200 |
Simon Cross |
Fix gravity well requires.
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