Thu, 05 Sep 2013 00:36:30 +0200 |
Stefano Rivera |
(really rubbish) bullets
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Thu, 05 Sep 2013 00:32:56 +0200 |
Adrianna Pińska |
note is now a terminal
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Thu, 05 Sep 2013 00:18:37 +0200 |
Neil Muller |
Fix function signature
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Thu, 05 Sep 2013 00:05:17 +0200 |
David Sharpe |
Added collision damage with enemies.
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Thu, 05 Sep 2013 00:08:58 +0200 |
David Sharpe |
PEP8
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Thu, 05 Sep 2013 00:06:37 +0200 |
Jeremy Thurgood |
Collision handlers get the protagonist.
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Thu, 05 Sep 2013 00:05:03 +0200 |
Neil Muller |
Object editing
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Thu, 05 Sep 2013 00:04:25 +0200 |
Adrianna Pińska |
door
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Wed, 04 Sep 2013 23:53:45 +0200 |
Adrianna Pińska |
west-facing human
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Wed, 04 Sep 2013 23:53:34 +0200 |
Stefano Rivera |
Save game state
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Wed, 04 Sep 2013 23:46:06 +0200 |
Neil Muller |
Add framework of edit object dialog
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Wed, 04 Sep 2013 23:42:09 +0200 |
Adrianna Pińska |
west-facing werewolf
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Wed, 04 Sep 2013 23:05:44 +0200 |
David Sharpe |
Stuff.
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Wed, 04 Sep 2013 22:48:47 +0200 |
David Sharpe |
More pep8
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Wed, 04 Sep 2013 22:48:10 +0200 |
David Sharpe |
Pep8
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