Mon, 02 Sep 2013 13:48:24 +0200 |
Jeremy Thurgood |
FloorLight, linked to a FloorSwitch.
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Mon, 02 Sep 2013 13:29:30 +0200 |
Jeremy Thurgood |
List of drawables in area.
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Mon, 02 Sep 2013 13:21:53 +0200 |
Jeremy Thurgood |
More consistent debug rendering.
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Mon, 02 Sep 2013 13:05:25 +0200 |
Stefano Rivera |
Support a common stylistic variation
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Mon, 02 Sep 2013 11:56:08 +0200 |
Stefano Rivera |
Rename to yamlish
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Mon, 02 Sep 2013 12:45:06 +0200 |
Neil Muller |
draw protagnist bounding box in debug mode. Redo drawing logic to avoid pymunk noise
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Mon, 02 Sep 2013 12:01:25 +0200 |
Jeremy Thurgood |
Cleaner direction key management.
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Mon, 02 Sep 2013 11:54:13 +0200 |
Neil Muller |
more pep8 cleanup
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Mon, 02 Sep 2013 11:50:04 +0200 |
Neil Muller |
Fix newer pep8 continuation complaint
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Mon, 02 Sep 2013 11:41:39 +0200 |
Jeremy Thurgood |
Add WASD controls, switch to "c" for form change.
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Mon, 02 Sep 2013 11:20:34 +0200 |
Neil Muller |
Support showing exterior filled view in the editor
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Mon, 02 Sep 2013 11:20:04 +0200 |
Neil Muller |
Fill the exterior with the blackness of space
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Mon, 02 Sep 2013 11:20:17 +0200 |
Jeremy Thurgood |
Comment out shape drawing for protagonist. Useful for debugging, but pymunk vomits all over stdout when drawing polygons.
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Mon, 02 Sep 2013 11:10:50 +0200 |
Jeremy Thurgood |
Rectangular human protagonist shape, refactored physicsers.
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Mon, 02 Sep 2013 08:47:05 +0200 |
Jeremy Thurgood |
Start next to the wall, not in it.
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Mon, 02 Sep 2013 08:36:46 +0200 |
Jeremy Thurgood |
Remove NullPhysicser, since it looks like everything needs PHYSICS!!!
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Mon, 02 Sep 2013 02:18:50 +0200 |
Stefano Rivera |
Dump our YAML subset too
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Mon, 02 Sep 2013 00:55:59 +0200 |
Stefano Rivera |
Simple (subset of) YAML parser
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Mon, 02 Sep 2013 00:49:42 +0200 |
Simon Cross |
Screenshot at r87.
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Sun, 01 Sep 2013 23:18:47 +0200 |
Neil Muller |
Hack in viewport
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Sun, 01 Sep 2013 23:00:45 +0200 |
Neil Muller |
Tweak render order
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Sun, 01 Sep 2013 22:57:03 +0200 |
Neil Muller |
Make the window resizable
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Sun, 01 Sep 2013 22:54:53 +0200 |
Neil Muller |
Point pymunk at a screen surface, not the display to make things saner
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Sun, 01 Sep 2013 22:58:04 +0200 |
davidsharpe |
Fix whitespace again.
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Sun, 01 Sep 2013 22:56:26 +0200 |
davidsharpe |
Fix whitespace.
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Sun, 01 Sep 2013 22:53:37 +0200 |
davidsharpe |
Floor switch with horrible hackery.
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Sun, 01 Sep 2013 22:36:49 +0200 |
Adrianna Pińska |
goodbye, werewolf
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Sun, 01 Sep 2013 22:26:13 +0200 |
Neil Muller |
Dump phone notes
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Sun, 01 Sep 2013 22:24:59 +0200 |
Adrianna Pińska |
now the human is going
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Sun, 01 Sep 2013 21:50:41 +0200 |
Stefano Rivera |
Make the polygon in level1 much bigger
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Sun, 01 Sep 2013 21:47:09 +0200 |
Stefano Rivera |
Human
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Sun, 01 Sep 2013 21:44:45 +0200 |
Stefano Rivera |
Put levels in a levels directory
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Sun, 01 Sep 2013 21:40:01 +0200 |
davidsharpe |
Automated merge
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Sun, 01 Sep 2013 21:39:37 +0200 |
davidsharpe |
Added environmental motion effects to protagonist.
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Sun, 01 Sep 2013 21:41:49 +0200 |
Stefano Rivera |
Move save() to Level
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Sun, 01 Sep 2013 21:39:16 +0200 |
Stefano Rivera |
Shebang and path hacking, so that the area_editor runs
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Sun, 01 Sep 2013 21:32:28 +0200 |
Stefano Rivera |
Creature PNGs
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Sun, 01 Sep 2013 21:20:14 +0200 |
Adrianna Pińska |
second alien
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Sun, 01 Sep 2013 20:47:58 +0200 |
Adrianna Pińska |
first alien
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Sun, 01 Sep 2013 19:56:18 +0200 |
Adrianna Pińska |
hoo-mon
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Sun, 01 Sep 2013 19:53:18 +0200 |
Jeremy Thurgood |
Clean up a few things.
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Sun, 01 Sep 2013 19:31:39 +0200 |
Jeremy Thurgood |
Move protagonist object to the right place.
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Sun, 01 Sep 2013 19:18:45 +0200 |
Jeremy Thurgood |
Unused import.
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Sun, 01 Sep 2013 19:18:12 +0200 |
Jeremy Thurgood |
Put werewolf facing direction magic back.
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Sun, 01 Sep 2013 18:57:35 +0200 |
Jeremy Thurgood |
WTF whitespace?!?!?!?!
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Sun, 01 Sep 2013 18:56:03 +0200 |
Jeremy Thurgood |
Fix import.
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Sun, 01 Sep 2013 18:50:21 +0200 |
Jeremy Thurgood |
Fix long line.
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Sun, 01 Sep 2013 18:48:55 +0200 |
Jeremy Thurgood |
Start of game object stuff.
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Sun, 01 Sep 2013 18:57:16 +0200 |
Stefano Rivera |
Centre the wolf on its body
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Sun, 01 Sep 2013 18:55:19 +0200 |
Neil Muller |
Use resource get_file
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Sun, 01 Sep 2013 18:51:06 +0200 |
Stefano Rivera |
Now with a werewolf
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Sun, 01 Sep 2013 18:50:19 +0200 |
Neil Muller |
Only save levels if the loops are closed
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Sun, 01 Sep 2013 18:46:05 +0200 |
Simon Cross |
Add .get_file() to resources.
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Sun, 01 Sep 2013 18:39:37 +0200 |
Simon Cross |
Draw all the walls.
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Sun, 01 Sep 2013 18:34:38 +0200 |
Simon Cross |
Tweak wall thickness and human impulse.
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Sun, 01 Sep 2013 18:29:04 +0200 |
Neil Muller |
The level editor
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Sun, 01 Sep 2013 18:28:33 +0200 |
Neil Muller |
Approximate levels and walls
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Sun, 01 Sep 2013 18:26:15 +0200 |
Stefano Rivera |
Built some images
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Sun, 01 Sep 2013 18:26:07 +0200 |
Stefano Rivera |
Now supporting make install
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Sun, 01 Sep 2013 18:22:46 +0200 |
Simon Cross |
Better movement and swap between werewolf and human form with 'w' (hodgestar, decoy).
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Sun, 01 Sep 2013 18:21:12 +0200 |
Adrianna Pińska |
restructured directory plus half an alien
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Sun, 01 Sep 2013 18:16:50 +0200 |
Stefano Rivera |
Export with inkscape. rsvg got the eyes wrong
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Sun, 01 Sep 2013 18:14:58 +0200 |
Stefano Rivera |
Sanish resolution
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Sun, 01 Sep 2013 18:14:43 +0200 |
Stefano Rivera |
Optional optimization
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Sun, 01 Sep 2013 18:10:33 +0200 |
Adrianna Pińska |
werewolf now with shading
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Sun, 01 Sep 2013 17:40:43 +0200 |
Simon Cross |
Use fixed timestemp because pymunk docs say this is an order of magnitude more efficient.
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Sun, 01 Sep 2013 17:40:30 +0200 |
Neil Muller |
Move tiles under images for resource loading
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Sun, 01 Sep 2013 17:31:07 +0200 |
Stefano Rivera |
Don't prefix the basedir twice
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Sun, 01 Sep 2013 17:24:45 +0200 |
Neil Muller |
Add a placeholder floor tile
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Sun, 01 Sep 2013 17:06:06 +0200 |
Simon Cross |
Give screens a name and a world.
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Sun, 01 Sep 2013 17:01:25 +0200 |
Stefano Rivera |
Render SVGs to PNG
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Sun, 01 Sep 2013 16:50:57 +0200 |
Simon Cross |
Remove unused import.
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Sun, 01 Sep 2013 16:50:06 +0200 |
Simon Cross |
Move and hold.
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Sun, 01 Sep 2013 16:44:04 +0200 |
Stefano Rivera |
Prettier resource loading module
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Sun, 01 Sep 2013 16:39:13 +0200 |
Jeremy Thurgood |
Arbitrary function condition.
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Sun, 01 Sep 2013 16:14:35 +0200 |
Simon Cross |
Fix repor and add type-check to __eq__.
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Sun, 01 Sep 2013 16:12:23 +0200 |
Simon Cross |
Don't munge sys.path -- rely on nagslang being installed.
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Sun, 01 Sep 2013 16:09:16 +0200 |
Stefano Rivera |
Text on the menu screen
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Sun, 01 Sep 2013 16:07:39 +0200 |
Jeremy Thurgood |
Protagonist and environment.
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Sun, 01 Sep 2013 16:03:04 +0200 |
Simon Cross |
A werewolf always knows where she's going.
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Sun, 01 Sep 2013 15:58:38 +0200 |
Adrianna Pińska |
werewolf
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Sun, 01 Sep 2013 15:57:07 +0200 |
Simon Cross |
Consider a spherical werewolf.
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Sun, 01 Sep 2013 15:35:48 +0200 |
Stefano Rivera |
Forgot to add mutators...
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Sun, 01 Sep 2013 15:35:37 +0200 |
Stefano Rivera |
Add sys.path munging to the script
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Sun, 01 Sep 2013 15:35:12 +0200 |
Stefano Rivera |
Ignore any local pymunk bits
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Sun, 01 Sep 2013 15:34:57 +0200 |
Simon Cross |
Fake area.
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Sun, 01 Sep 2013 15:18:11 +0200 |
Simon Cross |
Hook up area.
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Sun, 01 Sep 2013 14:50:12 +0200 |
Simon Cross |
Clean-up imports.
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Sun, 01 Sep 2013 14:48:21 +0200 |
Simon Cross |
Screens.
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Sun, 01 Sep 2013 14:36:18 +0200 |
Stefano Rivera |
Image loading
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Sun, 01 Sep 2013 14:21:13 +0200 |
Simon Cross |
Merge.
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Sun, 01 Sep 2013 14:19:55 +0200 |
Simon Cross |
Add start of engine / event dispatcher.
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Sun, 01 Sep 2013 14:19:31 +0200 |
Stefano Rivera |
Docstring
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Sun, 01 Sep 2013 14:17:42 +0200 |
Stefano Rivera |
Option parsing
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Sun, 01 Sep 2013 14:08:42 +0200 |
Simon Cross |
Small PEP8 fixes and add author email.
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Sun, 01 Sep 2013 14:04:01 +0200 |
Simon Cross |
Add start of screen / level / area object.
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Sun, 01 Sep 2013 13:56:40 +0200 |
Stefano Rivera |
Some startup code
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Sun, 01 Sep 2013 13:02:57 +0200 |
davidsharpe |
Ignore pycharm stuff.
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Sun, 01 Sep 2013 11:55:36 +0200 |
Neil Muller |
Add traditional / splite to filepath
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Sun, 01 Sep 2013 11:54:58 +0200 |
Stefano Rivera |
And another one
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Sun, 01 Sep 2013 11:54:13 +0200 |
Stefano Rivera |
Remove some files we don't need
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Sun, 01 Sep 2013 11:53:30 +0200 |
Simon Cross |
MIT license file.
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Sun, 01 Sep 2013 10:40:20 +0200 |
Jeremy Thurgood |
Update authors to reflect the current team.
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Sun, 01 Sep 2013 10:25:52 +0200 |
Jeremy Thurgood |
Replace setup.py with our own version.
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Sun, 01 Sep 2013 10:12:43 +0200 |
Simon Cross |
Fix PEP8 errors.
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Sun, 01 Sep 2013 09:41:37 +0200 |
Simon Cross |
Ignore some common files.
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Sun, 01 Sep 2013 08:51:43 +0200 |
Neil Muller |
Add skellington
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